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Commit Date  
[r1350] by nerius

Paving way for having second, private drawPoint() for internal use.

2023-10-29 14:44:56 Tree
[r1349] by nerius

Changing some comments.

2023-10-29 14:30:31 Tree
[r1348] by nerius

Defining STRATEGY_CORRECTNESS and STRATEGY_PERFORMANCE.

2023-10-28 22:36:17 Tree
[r1347] by nerius

Making some progress on drawPoint(). There are still some loose ends to tie
up: degenerate line drawing cases and a close examination of drawPoint().

2023-10-28 20:28:32 Tree
[r1346] by nerius

m_normalizedFront is now a double, not a float.

2023-10-28 20:12:00 Tree
[r1345] by nerius

Adding a TODO comment in computeIntColorNormz(). Potential performance issue.

2023-10-28 20:08:49 Tree
[r1344] by nerius

Removing m_ccfoff and making necessary adjustments.

2023-10-28 20:04:29 Tree
[r1343] by nerius

Removing m_zeroScanline, adjusting clear().

2023-10-28 19:29:21 Tree
[r1342] by nerius

Getting rid of m_nullEdges.

2023-10-28 19:13:26 Tree
[r1341] by nerius

Adding a TODO comment for a possible future optimization in line drawing, where
bounded() call isn't necessary for each pixel, where it bounds the current z
value.

2023-10-28 19:00:31 Tree
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