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Code Commit Log


Commit Date  
[r1341] by nerius

Adding a TODO comment for a possible future optimization in line drawing, where
bounded() call isn't necessary for each pixel, where it bounds the current z
value.

2023-10-28 19:00:31 Tree
[r1340] by nerius

Removing m_zfoff and setPix2().

2023-10-28 17:15:18 Tree
[r1339] by nerius

Beginning to reorganize setPix().

2023-10-28 16:49:00 Tree
[r1338] by nerius

Removing m_foff from RasterDepthGraphics.

2023-10-28 16:06:37 Tree
[r1337] by nerius

Getting rid of member vars m_clipYMax2, m_clipYMin2, m_clipXMax2 & m_clipXMin2.

2023-10-28 15:43:34 Tree
[r1336] by nerius

Starting to incorporate the alias() call in polygon filling routines, 3D grafx.

2023-10-28 15:17:01 Tree
[r1335] by nerius

Changing an indentation level in the code, for clarity.

2023-10-28 15:14:45 Tree
[r1334] by nerius

In 3D graphics with the new floating point casting strategy, starting to
implement some of the polygon filling stuff.

2023-10-28 13:10:47 Tree
[r1333] by nerius

Carrying over the xf/yf changes in line drawing for the color interpolated code
too, this is so that the cast to float happens right around 1.0.

2023-10-28 02:56:42 Tree
[r1332] by nerius

In 3D line drawing of constant color, starting to implement the correct xf/yf
strategy where it's being compared against 1.0f.

2023-10-28 02:32:18 Tree
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