Menu

Code Commit Log


Commit Date  
[r132] by nerius

Now playing speedup.au audio in playback.

2023-03-07 13:06:11 Tree
[r131] by nerius

Having a proofread in SynchronizedModeGameRecorder, extracting
System.currentTimeMillis() out of synchronized blocks, for better correctness.

2023-03-07 02:34:14 Tree
[r130] by nerius

Adding proper SuspendResume, for the binary recorder.

2023-03-07 01:01:30 Tree
[r129] by nerius

Second pass at suspend()/resume() in SynchronizedModeGameRecorder - there's a
good chance that the logic is correct now. Proofread and analyzed. Not
tested.

2023-03-07 00:50:19 Tree
[r128] by nerius

Adding a very preliminary suspend()/resume(); the code is there, general idea
is there but this needs a major proofread and consideration for all sorts of
race conditions.

2023-03-06 22:48:10 Tree
[r127] by nerius

The 60 second rule was increased to be 65535 milliseconds. 16 bits basically.

2023-03-06 20:41:27 Tree
[r126] by nerius

Fairly extensive change, adding GAME_OVER and LEVEL_FINISHED event types.

2023-03-06 02:00:18 Tree
[r125] by nerius

Adding a game recorder to LevelTest. Did some additional audios.

2023-03-05 18:07:36 Tree
[r124] by nerius

Adding the remaining code to update the sidebar (stats).
NightmareLevelPlayback.

2023-03-05 17:01:26 Tree
[r123] by nerius

Hooked up the score. I think this will work. In NightmareLevelPlayback.

2023-03-05 15:41:06 Tree
Older >