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Optimizing for the addModAreaPt() call, realized that the integer increment/

decrement can happing in pixel space while the float increment/decrement can
happen in the offset space. This works much better. Need to update 3D
graphics with this same strategy.

nerius 2023-10-15

changed /blockout/src/com/nerius/grafx/d2/RasterFloatGraphics.java
/blockout/src/com/nerius/grafx/d2/RasterFloatGraphics.java Diff Switch to side-by-side view
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