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Code Commit Log


Commit Date  
[r126] by nerius

Fairly extensive change, adding GAME_OVER and LEVEL_FINISHED event types.

2023-03-06 02:00:18 Tree
[r125] by nerius

Adding a game recorder to LevelTest. Did some additional audios.

2023-03-05 18:07:36 Tree
[r124] by nerius

Adding the remaining code to update the sidebar (stats).
NightmareLevelPlayback.

2023-03-05 17:01:26 Tree
[r123] by nerius

Hooked up the score. I think this will work. In NightmareLevelPlayback.

2023-03-05 15:41:06 Tree
[r122] by nerius

Implementing add/remove BlockoutBoardstateListener in PlaybackCanvas.

2023-03-05 14:55:41 Tree
[r121] by nerius

Making a little bit of progress on score computations in nightmare mode
playback.

2023-03-05 03:28:54 Tree
[r120] by nerius

Fleshing out BoardstateToGamestateConverter.

2023-03-05 02:14:32 Tree
[r119] by nerius

Adding BoardstateToGamestateConverter.

2023-03-05 00:28:58 Tree
[r118] by nerius

Adding pause/resume audio clips to be played on suspend() and resume(),
respectively.

2023-03-04 23:52:42 Tree
[r117] by nerius

Getting rid of the millisSysDropBlkMvTime parameter in LocalBlockoutBoard.
Using the standard translate duration for that quantity.

2023-03-04 23:34:34 Tree
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