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The block drop (system) speed after speedups is now about to go faster than

half the speed of the user drop events; the millis per system drop reached a
minimum of twice the millis for user drop, and now it's set to 1.5x instead of
2x. So it drops faster after speedups.

nerius 2023-10-12

changed /blockout/src/net/blockout/production/test/NightmareLevelTest.java
/blockout/src/net/blockout/production/test/NightmareLevelTest.java Diff Switch to side-by-side view
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