Marking some input paramters as final in poly clipper, indenting/formatting.
In polygon clippers in 3D graphics lib, marking input params as final.
In 3D graphics library, marking the input parameters to fillPolygon() as final.
Slowing down the movement a bit again.
Reverting back to 60 FPS default. Correcting a VID_CRF issue.
Fixing launch-retry.sh to record game into correct build temp dir.
Now writing BLO file during retry.
Changing VID_CRF to 8, was 0.
Changing default VID_FPS from 60 to 100.
Trying to use SOURCE_VOLUME=1.0 instead of 0.75.