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Code Commit Log


Commit Date  
[r1137] by nerius

Removing the m_modRect calculations from RasterDepthGraphics. Such a feature
does not really go well with 3D graphics.

2023-09-26 23:20:04 Tree
[r1136] by nerius

Changing the sensitivity of user interface in Donut.

2023-09-26 22:47:44 Tree
[r1135] by nerius

Well apparently that code needed a slight '++' correction.

2023-09-26 22:34:33 Tree
[r1134] by nerius

First attempt at adding flat shading version of fillPolygon() which is
optimized just for that. This may not even compile; definitely not tested, but
in theory it may just all work.

2023-09-26 19:29:32 Tree
[r1133] by nerius

Unwinding some loops to improve performance of Gouraud fillPolygon(), renaming
some variables for clarity.

2023-09-26 19:27:55 Tree
[r1132] by nerius

Paving the way for improved performance flat shading.

2023-09-26 18:48:57 Tree
[r1131] by nerius

Adding class FlatPolyClipper.

2023-09-26 18:39:18 Tree
[r1130] by nerius

Improving performance by just a tad by not accessing arrays when the values are
stored in existing variables.

2023-09-26 18:31:03 Tree
[r1129] by nerius

Improving performance by just a tad, by unwinding loops.

2023-09-26 18:30:21 Tree
[r1128] by nerius

Adding classes FlatPolyEdge and FlatPolyEdgePool, not being used yet.

2023-09-26 18:29:46 Tree
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