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[r1047] by nerius

Adding class net.blockout.production.ScoreReporter. Not using it yet.

2023-09-16 16:16:56 Tree
[r1046] by nerius

Moving HighScoreDisplay to GameScoreDisplay, which is now an interface, and
having GameSidebar implement that. I'm in the process of refactoring some
code.

2023-09-16 15:45:36 Tree
[r1045] by nerius

Taking care of some very minor odds and ends; improving Javadoc and removing an
import statement that was not used in LevelPlayback.

2023-09-16 15:24:26 Tree
[r1044] by nerius

Adding quick comment to LocalBlockoutBoard which describes that certain time
intervals are currently hard-coded.

2023-09-16 14:27:43 Tree
[r1043] by nerius

Fixing FRAMES_PAST_EOF calculation.

2023-09-16 14:20:07 Tree
[r1042] by nerius

Removing a TODO.txt item related to finding out the exact framerate of videos
coming from GoPro camera.

2023-09-15 20:32:58 Tree
[r1041] by nerius

In ffmpeg-overlay.sh example config file, changing fps from 29.97 to 25, from
59.94 to 50. I'm not going to pretend that I know how drop frame timecode
works.

2023-09-15 19:54:50 Tree
[r1040] by nerius

In script '.compile-video-base.sh', allowing environment variable 'VID_FPS' to
override the default of 50. Computing FRAMES_PAST_EOF based on that.

2023-09-15 19:53:30 Tree
[r1039] by nerius

Taking out two TODO items that are already done. The "small profile", and some
test results for weighted strategy in "q best moves".

2023-09-15 18:30:04 Tree
[r1038] by nerius

Adding script compile-video-small.sh.

2023-09-15 18:19:11 Tree
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