| Commit | Date | |
|---|---|---|
|
[r1015]
by
nerius
In BlockoutConstants, shorting millisMultiClearSpacing and |
2023-09-12 16:15:52 | Tree |
|
[r1014]
by
nerius
In BlockPlacementStrategy.getNBestMoves() (the meat and potatoes of that class) |
2023-09-12 16:09:11 | Tree |
| 2023-09-12 15:10:02 | Tree | |
|
[r1012]
by
nerius
Fixing BlockPlacementStrategy, so that it chooses a quick end-of-level move |
2023-09-12 15:09:24 | Tree |
| 2023-09-12 15:02:13 | Tree | |
|
[r1010]
by
nerius
Trying to add some end-level logic which hurries up and clears the last layer |
2023-09-11 23:49:46 | Tree |
|
[r1009]
by
nerius
Fixing ImmediateModeGamePlayback to include NEXT_BLOCK_AFTER_FIN type events |
2023-09-11 23:44:05 | Tree |
|
[r1008]
by
nerius
Removing script 'combine-video-audio-shortest.sh' because it's not being used. |
2023-09-11 21:52:09 | Tree |
|
[r1007]
by
nerius
Making a comment change to ffmpeg-overlay.sh. On every change I commit the |
2023-09-11 21:45:10 | Tree |
| 2023-09-10 21:17:52 | Tree |