ZIP support
Status: Inactive
Brought to you by:
kounch
It came to me when I used QuickPlay (a frontend for emulators on Win32)
which supports zipped roms even if the emulator doesn't support it (it
simply unzips the started rom into a temp directory (8.3 compliant, if
needed) and starts this one).
Would this be hard to implement into selector? I don't know, but I guess
there are various unzip libraries available
This way, the NGP emulator could use zipped roms (even with long
names, etc.)
This could also be useful for a textreader, as text files do compress very
well.
You could even compress .gpe files and play them with selector