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File Date Author Commit
 Effects 2012-05-25 cemkalyoncu cemkalyoncu [42fe39] * Version 3.1 branch is completely merged
 Encoding 2014-01-05 cemkalyoncu cemkalyoncu [47edbb] * Additional precautions in case of errors
 Engine 2014-02-22 cemkalyoncu cemkalyoncu [bf1d36] * RunInParallel function
 External unknown
 Multimedia 2013-08-31 cemkalyoncu cemkalyoncu [f97c15] * Fixed GCC warnings, including several possibl...
 Network 2012-05-19 cemkalyoncu cemkalyoncu [e6acf2] * Merged with 3.1 branch
 Resource 2014-03-05 cemkalyoncu cemkalyoncu [fe176d] * Missing error check
 Shaders 2013-08-15 overwatch overwatch [096d3a] * replaced OpenGL fixed-function immediate-mode...
 Tests 2014-03-08 larukedi larukedi [b8d4b7] * implemented cpptest for unit testing. install...
 Utils 2014-01-11 cemkalyoncu cemkalyoncu [239046] * Fixed a bug
 Widgets 2014-02-22 cemkalyoncu cemkalyoncu [bf1d36] * RunInParallel function
 .hgignore 2014-03-08 larukedi larukedi [b8d4b7] * implemented cpptest for unit testing. install...
 .hgtags 2014-02-24 cemkalyoncu cemkalyoncu [6cb475] * Removing old tags
 CMakeLists.txt 2014-03-08 larukedi larukedi [5d1706] added build flags to force 32bit compilation.
 GGE.py 2013-10-02 cemkalyoncu cemkalyoncu [00b5c6] * GDB pretty print functionality
 GGE_2010.sln 2013-11-05 cemkalyoncu cemkalyoncu [85521e] * Listbox changes
 GGE_2010.vcxproj 2013-08-06 cengizkandemir cengizkandemir [d45dcc] * Fixed compile errors in MovingListOrganizer
 GGE_2010.vcxproj.filters 2013-07-31 overwatch overwatch [9fc715] * not uploading vertices per-quad any more
 GGE_2012.sln 2013-07-31 overwatch overwatch [9fc715] * not uploading vertices per-quad any more
 GGE_2012.vcxproj 2014-03-03 cengizkandemir cengizkandemir [3c3a1a] * Fixed bitmap font sub items issue
 GGE_2012.vcxproj.filters 2013-12-06 cemkalyoncu cemkalyoncu [8d164a] * Fixed VS project
 GGE_VS_INSTALLATION_TURKISH.odt unknown
 GGE_VS_INSTALLATION_TURKISH.pdf 2014-02-07 cengizkandemir cengizkandemir [65a058] * Added Turkish installation guideline for Visu...
 LICENSE 2014-03-08 larukedi larukedi [85c726] added LICENSE and README.md files
 README.md 2014-03-08 larukedi larukedi [85c726] added LICENSE and README.md files
 build.sh 2014-03-08 larukedi larukedi [add8b8] added .hgignore file for excluding build/ folde...
 debugvisualizers.txt 2011-11-03 cemkalyoncu cemkalyoncu [d113eb] * Pictures for WR
 default.ui.wgt 2013-07-31 overwatch overwatch [9fc715] * not uploading vertices per-quad any more
 test.sh 2014-03-08 larukedi larukedi [b8d4b7] * implemented cpptest for unit testing. install...

Read Me

Gorgon Game Engine

Gorgon Game Engine (GGE) is a C++ game engine that handles many tasks.

GGE is a multi-module, interface driven, C++ game engine that handles graphics, animations, sound, multimedia, input, operating system, resource management, simple effects and user interface. Its primary aim is to be easy to program on.

http://darkgaze.org/pm/page/gorgon-ge
https://sourceforge.net/p/gorgon-ge/

Requirements

GCC 4.8.1+
CMake 2.8+
OpenAL
X11
pthread
rt

Documentation

Follow the steps in GGE_VS_INSTALLATION_TURKISH.pdf (in Turkish)

License

See LICENSE

Contributing

All contributions should be filed on the sf.net/gorgon-ge repository.

  • Fork the repo, push your changes to your fork, and submit a pull request.
  • If something does not work, please report it using Sourceforge Tickets.