As a note, I have not logged into any characters post-expansion. Wanted to make sure I had my items sorted out first. My biggest concern is getting to my old ATMA stash (last opened version with it was R0.44). When I try to open it after installing the latest version (clean or upgrade), it tells me I need to change the version to 2.5+, but the version dropdown option is greyed out and only show 3.0+. Any good way to get around this and access my items in the ATMA stash that doesn't involve moving...
Shared Stash won't open
Very weird, well I guess we're fixing Blizz's bugs too - thanks for the report, should be working correctly in 5.10 :)
I don't remember where this dropped, and my Chronicle keeps getting reset (I assume Hell Meph, b/c all I really farmed was him and LK chests - so it could have dropped from a rack). I have been unable to fix it by moving it to another character. Attached is the 'test' character I moved it onto (can't open him in GoMule unless first opening him in-game and then moving the Plague Bearer off him). Also possibly interesting, I have several 'bugged' rack drops (pretty sure there's an unid Earth Keeper...
This is a fascinating example Before you identify an item, it contains some information on when and who dropped the item so that it can be stored in the chronicle as soon as you identify it Once you identify it, that information is removed from the item This item is very strange in that it is identified but it still has the chronicle information on it You can fix it by moving it out of the stash, on to a character, then save and exit, the item should now be 'correct' Was there anything weird about...
I found the culprit. I had an eth Plague Bearer on page 3. Once I transferred that to a character in-game, I could open my shared stash again (and then the test char was listed as 'disconnected'). Hope this helps, thanks for the awesome tool.
Shared Stash won't open
New Version wont open, older Version gets Error when opening
Error when opening my pre-3.0 ATMA stashes
Failure to load character when certain quest items are present
Perfect, thank you! Fixed on 3_0 support!
More translations to fix potion of life
Add RotW support to GoMule
Fixed
Expansion ATMA stash conversion
GoMule no longer works on new D2R version 3.1.91636
One day I'll add classic!
Add quest item difficulty
Bump version
Testing out a new flag for whether or not to read chronicle data
Simplify stackable logic
Bump version
Handle bytes at the end for unidentified items
Add fix for missing translation on renewed sunder charms
R5.6 ATMA stash fails to open on R5.8
Should be fixed in the latest release, 5.9 - thank you very much!
90% sure that was in RoW!
Very interesting, thank you for reporting - yeah, I agree that fixing one type of issue with unidentified items appears to have caused you to have an issue with unidentified items. The problem is an unidentified coif - do you recall if you found it in Expansion or in RoW?
I've also confirmed that I can create, insert items into, save and open another ATMA stash (attached, for reference, if it may help matters) without issues.
R5.6 ATMA stash fails to open on R5.8
auto update from 5.4 to 5.6 deleted all my saved stashes
Closing this out, I pushed a change that: Removes any directory cleaning Doesn't delete the backup Forces a new checksum format to break all auto-updating This way everyone will be forced to manually download the latest release with the now-safe auto updating logic. Again, huge apologies for all the pain here. https://github.com/GoMule/GoMule/commit/7dc617d6c89d5144b09639196b0a81f9f4e3614a RE: Auto updating - I'm not convinced I have the ability to understand the full scope of the changes to the...
Bump version and remove all directory cleaning logic, change checksum logic to force a re-download
Another suggestion would be to allow files to be updated to the latest. Converting each of my old .d2x files to 3.0 compatible stashes was quite a task doing it in game
Super helpful - I'll take a look at changing the default to the project directory, I think that would be more sensible.
I think that's where it saves the .d2x files by default when you create a new stash. I think it would be worth having a folder not on the root to save the stash files would be a good change
Ahhh yeah, okay then that's my poor assumption that the gomule folder would only contain gomule files. I think we're out of luck if the clipboard backups are missing but from 5.6 onwards this should not happen again.
everything should be default as far as directory layout. The root folder contains all the .d2x files. I normally do backup the entire folder when updating, but I had the "auto update" checked and that fired off and cleaned the folder out. That part is my bad I guess. Now I'm just trying to recover. The GoMule.backup folder contains backups of the d2x files that I tried to open but since the files were removed those were all blank. Projects folder does contain some clipboard backups. But when I try...
Apologies Andrew, it was aggressively cleaning the directory under the assumption that only Go mule files were in there. 5.6 included a fix to only delete a few key files and folders. Can you help me understand how your files were organized? The update backups are removed once the update is completed, but there may be some backups in the project folder, if you can find some .org files in there and rename them to .d2x or d2s depending on the type.
auto update from 5.4 to 5.6 deleted all my saved stashes
self solved ;)
Safer updates - only delete files gomule knows about, also bump version for release
Cut new version
More elaborate launcher that fixes issues with Linux
Cut new release with fix to read version from GoMuleApp
Cut new release with fixes
Fix warlock skill+ properties
Add explicit override for missing colossus jewel translations, fix bug which ignored translations without IDs
Scrambled double sorting
Let analytics propagate before shutting down
Add autoupdater
Reorder checks to ensure a good error message, update version and release
Thank you so much for taking the time to explain this! I've just finished muling everything and it went smoothly. The Mule.d2s you uploaded came in handy!
New Version wont open, older Version gets Error when opening
I think it was the scroll of resistance or inifuss. Maybe more quest items actually. See attached stash. Also gomule still does not read some quest items properly.
Haha, no problem! Thanks for using GoMule! unfortunately i dont add support for time traveling between versions because I don't have confidence that i understand the differences between file versions and don't want to corrupt your characters or items. That means the only option is to load up a mule char with the previous version of gomule, add items to it, open it in the game to upgrade and then open in the current version of gomule and it should be up to date.
Do you remember which item had translations missing? Thanks!
Thanks for using GoMule! unfortunately i dont add support for time traveling between versions because I don't have confidence that i understand the differences between file versions and don't want to corrupt your characters or items. That means the only option is to load up a mule char with the previous version of gomule, add items to it, open it in the game to upgrade and then open in the current version of gomule and it should be up to date. And game version switching I haven't implemented yet...
Error when opening my pre-3.0 ATMA stashes
Sorry this came out very blunt! I was suppose to edit it afterwards to sound more pleasing. But that feature would be very nice. And thank you for the great program!
Expansion ATMA stash conversion
Actually, bump a major version and default to RoW
Correct version number
Friendlier error messaging for variant or version mismatches
Another warlock check
Load the warlock, improve set handling logic so it allows for future set changes
Update skilldesc.txt to be able to read tomes - use skilldesc appropriately(!) which appears to be a longstanding bug relying on order in that file
Fix bug with gold - only the first stash pane counts
Change shared stash GFX to match current version, allow display of more than 3 sized stashes
Update shared stash logic to read RoW (and any arbitrarily sized) stashes
Limit reading of shared stash based on variant
Parse the variant ID from the d2 character file, enforce variant matches project variant
Add another interesting case character test with some quest items
Add version and variant switchers
Introduce variant to switch between different variants of D2, add new byte to D2X stash to capture the variant, default to EXPANSION in filemanager
Split stash into reader and writer to make version management easier
Extract file version to a constant
Start on RoW features, import stacking proposed by TheDude, include check for txt files compatibility
Update version numbers, add unit test for jade figurine which I had heard was not working correctly
Update for pre-warlock variant of 3.1
Change character tests
GoMule no longer works on new D2R version 3.1.91636
Yes please
Add RotW support to GoMule
Also one thing it fails to load is missing strings. ui.json has to be added to GoMule/src/main/resources/d2Files/D2R_1.0/translations/