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From: Andrew T. <and...@gm...> - 2025-10-26 02:58:53
|
William: > My view is that a global repository should exist, with substantial means to navigate, and when a user wants to work with some configuration a bit more, it should be available for download. Managing upload might be a bit more complicated but, dare I suggest, Wikipedia has provided a good model for retention of quality in the face of broad input. This sounds a lot like Nathaniel Johnston's LifeWiki! Golly provides access to the LifeWiki patterns via Help > Online Archives > LifeWiki Pattern Archive but I'm not sure how often it gets updated (I think only Nathaniel has permission to do it). Not sure how feasible it would be, but maybe Nathaniel could give access to a select group of pattern editors who could update the archive info more frequently. Andrew |
|
From: William R. B. <bil...@gm...> - 2025-10-26 02:09:23
|
Dear Andrew: Thank you. I will be slow at first. My view is that a global repository should exist, with substantial means to navigate, and when a user wants to work with some configuration a bit more, it should be available for download. Managing upload might be a bit more complicated but, dare I suggest, Wikipedia has provided a good model for retention of quality in the face of broad input. wrb On Sat, Oct 25, 2025 at 5:16 PM Andrew Trevorrow <and...@gm...> wrote: > Dave, I'm going to go ahead and release 5.0 later today. > I have a small window of quiet time before things get busy > again next week (house cleaning and inspection, then final > settlement). From mid Nov onwards I should be free to > spend more time on Golly and other projects. > > William: > > > I have long liked the idea of an online pattern library; perhaps managed > by users, who vote on the postings as a measure of value; higher the score, > more prominent is the display. The one caveat I have is that patterns need > to be downloadable to become a local copy, not just used; a primitive > mechanisms for user management of pattern visibility. > > Most of what you want is already available via Golly's > Help > Online Archives > Very Large Patterns. > (At some point we might want to change that name > to Extra Patterns or whatever.) > > I've just given you (ie. hyperhacker) the necessary permissions > on sourceforge to add new patterns and update the html file > Golly uses. These are the steps: > > % cd to the directory with the patterns to be uploaded > % sftp hyperhacker,go...@we... > <enter your password> > sftp> cd htdocs/patterns > sftp> put foo.mc.gz blah.zip etc > sftp> get golly-access.html > edit golly-access.html to add links to foo.mc.gz blah.zip etc > (please follow formatting conventions) > sftp> put golly-access.html > sftp> quit > > Let me know if anything is unclear. > > Andrew > > > _______________________________________________ > Golly-test mailing list > Gol...@li... > https://lists.sourceforge.net/lists/listinfo/golly-test > |
|
From: Andrew T. <and...@gm...> - 2025-10-26 00:15:29
|
Dave, I'm going to go ahead and release 5.0 later today. I have a small window of quiet time before things get busy again next week (house cleaning and inspection, then final settlement). From mid Nov onwards I should be free to spend more time on Golly and other projects. William: > I have long liked the idea of an online pattern library; perhaps managed by users, who vote on the postings as a measure of value; higher the score, more prominent is the display. The one caveat I have is that patterns need to be downloadable to become a local copy, not just used; a primitive mechanisms for user management of pattern visibility. Most of what you want is already available via Golly's Help > Online Archives > Very Large Patterns. (At some point we might want to change that name to Extra Patterns or whatever.) I've just given you (ie. hyperhacker) the necessary permissions on sourceforge to add new patterns and update the html file Golly uses. These are the steps: % cd to the directory with the patterns to be uploaded % sftp hyperhacker,go...@we... <enter your password> sftp> cd htdocs/patterns sftp> put foo.mc.gz blah.zip etc sftp> get golly-access.html edit golly-access.html to add links to foo.mc.gz blah.zip etc (please follow formatting conventions) sftp> put golly-access.html sftp> quit Let me know if anything is unclear. Andrew |
|
From: William R. B. <bil...@gm...> - 2025-10-24 17:30:19
|
Dear Dave: I have long liked the idea of an online pattern library; perhaps managed by users, who vote on the postings as a measure of value; higher the score, more prominent is the display. The one caveat I have is that patterns need to be downloadable to become a local copy, not just used; a primitive mechanisms for user management of pattern visibility. wrb On Fri, Oct 24, 2025 at 8:53 AM Dave Greene <dav...@gm...> wrote: > > Helping with the pattern library is something that I can help with. > > Sounds good! Time is somewhat short for the Golly 5.0 release, though, > especially if the final build is happening this weekend. > > I'm flying from Wisconsin to New York early tomorrow morning. If it's not > too late by then, I'll try checking in the one file that you sent me > recently (Vassilis_vNCAReadHead_ThreeVariations_ExplodedView_Release.mc), > and update the change log appropriately. > > Here's a link to a forum post with a description of part of the "deferred > maintenance" problem: > > https://conwaylife.com/forums/viewtopic.php?p=204900#p204900 > > -------------------------------------- > > It seems pretty clear that something like the "Online Patterns" mechanism > is eventually going to be a better idea than trying to keep documenting a > moving target with checkins to Golly's base collection. Any one person > trying to be the gatekeeper of whether a particular pattern is worth adding > or keeping, will inevitably end up dealing with loud opinions from the > community about all the cases where someone disagrees with a judgment. > > The scripting system is plenty powerful enough to support a simple package > management system, that retrieves a list of available ZIP files from > somewhere like the LifeWiki that allows for peer-reviewed public > contributions. > > Then many different people could easily keep up-to-date the stamp > collections that they're particularly interested in -- and if a particular > package submission isn't actually interesting enough to be offered up by > Golly's package management system, it can simply be removed from the index > page, or never added in the first place. > > Something like that seems like it might be a significant improvement -- or > at least it will put most of the burden of pattern annotation work on the > people who want to see particular patterns made available in Golly. We'd > retain a small and manageable pared-down base pattern collection, that can > be expanded via downloads as far as individual users want to go. > > None of this last is a Golly 5.0 issue, though, I think! > > Thanks -- > > > Dave > > On Fri, Oct 24, 2025 at 3:00 AM William R. Buckley <bil...@gm...> > wrote: > >> Dave: >> >> Helping with the pattern library is something that I can help with. >> >> wrb >> >> On Mon, Oct 20, 2025 at 3:40 AM Dave Greene <dav...@gm...> >> wrote: >> >>> > If nobody objects, I'm planning to release Golly 5.0 next weekend. >>> > ... >>> > I'm in the middle of selling/trashing 30 years of accumulated stuff. >>> >>> No objections here. I'll be traveling in a few days to declutter my >>> mother's house, preparing for a caretaker to move in for this winter. >>> Seems to be a common theme these days. >>> >>> I've been trying to recruit a replacement Golly Pattern Collection >>> Maintenance Person (or three). There's some hope of volunteers taking over >>> for me eventually. Not in time for Golly 5.0, though, clearly! Discussion >>> of pattern-collection improvements started happening, but then didn't >>> gather any momentum: >>> >>> https://conwaylife.com/forums/viewtopic.php?p=214093#p214093 >>> >>> Now, in an emergency, I could actually find some time next week to do at >>> least a small sample set of improvements -- adding @NAMES to more of the >>> ruletables distributed with Golly, checking in a replicator demo pattern >>> that William Buckley sent me, patching a few out-of-date collections, etc. >>> If it's worth waiting a week for those checkins, then I'll promise to make >>> them happen before October 31. >>> >>> (I'll only be working half time Oct 27-31, to leave room for >>> house-decluttering ... and no one else will be in said house to be >>> disturbed by late-night testing and checkin marathons.) >>> >>> However, of course it's a task much larger than a week or two weeks to >>> bring the pattern collection up to anywhere near current. >>> >>> The possible silver lining of yet another Golly version coming out with >>> little or no cleanup in the pattern collection, is that it _might_ finally >>> convince new volunteers to step up and join the Golly Gang -- on the >>> grounds that I'm really really serious about not having enough time to >>> devote to that work at the moment. >>> . >>> Keep the cheer, >>> >>> >>> Dave >>> >>> On Mon, Oct 20, 2025 at 2:53 AM Chris Rowett <cr...@gm...> wrote: >>> >>>> Sounds good to me. Good luck with the declutter! >>>> >>>> Chris >>>> >>>> On Sun, 19 Oct 2025 at 23:17, Tomas Rokicki <ro...@gm...> wrote: >>>> >>>>> Sounds good we are packing for a renovation. Not quite as extreme >>>>> but yes getting rid of a lot of stuff. >>>>> >>>>> - https://cube20.org/ <http://cube20.org/> - https://golly.sf.net/ >>>>> <http://golly.sf.net/> - https://alpha.twizzle.net/ >>>>> / - >>>>> >>>>> >>>>> On Sun, Oct 19, 2025 at 3:04 PM Andrew Trevorrow < >>>>> and...@gm...> wrote: >>>>> >>>>>> If nobody objects, I'm planning to release Golly 5.0 next weekend. >>>>>> I haven't managed to include all the changes I really wanted, >>>>>> mainly because I've just downsized into a small apartment and >>>>>> I'm in the middle of selling/trashing 30 years of accumulated stuff. >>>>>> >>>>>> Andrew >>>>>> >>>>>> >>>>>> _______________________________________________ >>>>>> Golly-test mailing list >>>>>> Gol...@li... >>>>>> https://lists.sourceforge.net/lists/listinfo/golly-test >>>>>> >>>>> _______________________________________________ >>>>> Golly-test mailing list >>>>> Gol...@li... >>>>> https://lists.sourceforge.net/lists/listinfo/golly-test >>>>> >>>> _______________________________________________ >>>> Golly-test mailing list >>>> Gol...@li... >>>> https://lists.sourceforge.net/lists/listinfo/golly-test >>>> >>> _______________________________________________ >>> Golly-test mailing list >>> Gol...@li... >>> https://lists.sourceforge.net/lists/listinfo/golly-test >>> >> _______________________________________________ >> Golly-test mailing list >> Gol...@li... >> https://lists.sourceforge.net/lists/listinfo/golly-test >> > _______________________________________________ > Golly-test mailing list > Gol...@li... > https://lists.sourceforge.net/lists/listinfo/golly-test > |
|
From: Dave G. <dav...@gm...> - 2025-10-24 15:53:53
|
> Helping with the pattern library is something that I can help with. Sounds good! Time is somewhat short for the Golly 5.0 release, though, especially if the final build is happening this weekend. I'm flying from Wisconsin to New York early tomorrow morning. If it's not too late by then, I'll try checking in the one file that you sent me recently (Vassilis_vNCAReadHead_ThreeVariations_ExplodedView_Release.mc), and update the change log appropriately. Here's a link to a forum post with a description of part of the "deferred maintenance" problem: https://conwaylife.com/forums/viewtopic.php?p=204900#p204900 -------------------------------------- It seems pretty clear that something like the "Online Patterns" mechanism is eventually going to be a better idea than trying to keep documenting a moving target with checkins to Golly's base collection. Any one person trying to be the gatekeeper of whether a particular pattern is worth adding or keeping, will inevitably end up dealing with loud opinions from the community about all the cases where someone disagrees with a judgment. The scripting system is plenty powerful enough to support a simple package management system, that retrieves a list of available ZIP files from somewhere like the LifeWiki that allows for peer-reviewed public contributions. Then many different people could easily keep up-to-date the stamp collections that they're particularly interested in -- and if a particular package submission isn't actually interesting enough to be offered up by Golly's package management system, it can simply be removed from the index page, or never added in the first place. Something like that seems like it might be a significant improvement -- or at least it will put most of the burden of pattern annotation work on the people who want to see particular patterns made available in Golly. We'd retain a small and manageable pared-down base pattern collection, that can be expanded via downloads as far as individual users want to go. None of this last is a Golly 5.0 issue, though, I think! Thanks -- Dave On Fri, Oct 24, 2025 at 3:00 AM William R. Buckley <bil...@gm...> wrote: > Dave: > > Helping with the pattern library is something that I can help with. > > wrb > > On Mon, Oct 20, 2025 at 3:40 AM Dave Greene <dav...@gm...> > wrote: > >> > If nobody objects, I'm planning to release Golly 5.0 next weekend. >> > ... >> > I'm in the middle of selling/trashing 30 years of accumulated stuff. >> >> No objections here. I'll be traveling in a few days to declutter my >> mother's house, preparing for a caretaker to move in for this winter. >> Seems to be a common theme these days. >> >> I've been trying to recruit a replacement Golly Pattern Collection >> Maintenance Person (or three). There's some hope of volunteers taking over >> for me eventually. Not in time for Golly 5.0, though, clearly! Discussion >> of pattern-collection improvements started happening, but then didn't >> gather any momentum: >> >> https://conwaylife.com/forums/viewtopic.php?p=214093#p214093 >> >> Now, in an emergency, I could actually find some time next week to do at >> least a small sample set of improvements -- adding @NAMES to more of the >> ruletables distributed with Golly, checking in a replicator demo pattern >> that William Buckley sent me, patching a few out-of-date collections, etc. >> If it's worth waiting a week for those checkins, then I'll promise to make >> them happen before October 31. >> >> (I'll only be working half time Oct 27-31, to leave room for >> house-decluttering ... and no one else will be in said house to be >> disturbed by late-night testing and checkin marathons.) >> >> However, of course it's a task much larger than a week or two weeks to >> bring the pattern collection up to anywhere near current. >> >> The possible silver lining of yet another Golly version coming out with >> little or no cleanup in the pattern collection, is that it _might_ finally >> convince new volunteers to step up and join the Golly Gang -- on the >> grounds that I'm really really serious about not having enough time to >> devote to that work at the moment. >> . >> Keep the cheer, >> >> >> Dave >> >> On Mon, Oct 20, 2025 at 2:53 AM Chris Rowett <cr...@gm...> wrote: >> >>> Sounds good to me. Good luck with the declutter! >>> >>> Chris >>> >>> On Sun, 19 Oct 2025 at 23:17, Tomas Rokicki <ro...@gm...> wrote: >>> >>>> Sounds good we are packing for a renovation. Not quite as extreme but >>>> yes getting rid of a lot of stuff. >>>> >>>> - https://cube20.org/ <http://cube20.org/> - https://golly.sf.net/ >>>> <http://golly.sf.net/> - https://alpha.twizzle.net/ >>>> / - >>>> >>>> >>>> On Sun, Oct 19, 2025 at 3:04 PM Andrew Trevorrow < >>>> and...@gm...> wrote: >>>> >>>>> If nobody objects, I'm planning to release Golly 5.0 next weekend. >>>>> I haven't managed to include all the changes I really wanted, >>>>> mainly because I've just downsized into a small apartment and >>>>> I'm in the middle of selling/trashing 30 years of accumulated stuff. >>>>> >>>>> Andrew >>>>> >>>>> >>>>> _______________________________________________ >>>>> Golly-test mailing list >>>>> Gol...@li... >>>>> https://lists.sourceforge.net/lists/listinfo/golly-test >>>>> >>>> _______________________________________________ >>>> Golly-test mailing list >>>> Gol...@li... >>>> https://lists.sourceforge.net/lists/listinfo/golly-test >>>> >>> _______________________________________________ >>> Golly-test mailing list >>> Gol...@li... >>> https://lists.sourceforge.net/lists/listinfo/golly-test >>> >> _______________________________________________ >> Golly-test mailing list >> Gol...@li... >> https://lists.sourceforge.net/lists/listinfo/golly-test >> > _______________________________________________ > Golly-test mailing list > Gol...@li... > https://lists.sourceforge.net/lists/listinfo/golly-test > |
|
From: William R. B. <bil...@gm...> - 2025-10-24 08:00:33
|
Dave: Helping with the pattern library is something that I can help with. wrb On Mon, Oct 20, 2025 at 3:40 AM Dave Greene <dav...@gm...> wrote: > > If nobody objects, I'm planning to release Golly 5.0 next weekend. > > ... > > I'm in the middle of selling/trashing 30 years of accumulated stuff. > > No objections here. I'll be traveling in a few days to declutter my > mother's house, preparing for a caretaker to move in for this winter. > Seems to be a common theme these days. > > I've been trying to recruit a replacement Golly Pattern Collection > Maintenance Person (or three). There's some hope of volunteers taking over > for me eventually. Not in time for Golly 5.0, though, clearly! Discussion > of pattern-collection improvements started happening, but then didn't > gather any momentum: > > https://conwaylife.com/forums/viewtopic.php?p=214093#p214093 > > Now, in an emergency, I could actually find some time next week to do at > least a small sample set of improvements -- adding @NAMES to more of the > ruletables distributed with Golly, checking in a replicator demo pattern > that William Buckley sent me, patching a few out-of-date collections, etc. > If it's worth waiting a week for those checkins, then I'll promise to make > them happen before October 31. > > (I'll only be working half time Oct 27-31, to leave room for > house-decluttering ... and no one else will be in said house to be > disturbed by late-night testing and checkin marathons.) > > However, of course it's a task much larger than a week or two weeks to > bring the pattern collection up to anywhere near current. > > The possible silver lining of yet another Golly version coming out with > little or no cleanup in the pattern collection, is that it _might_ finally > convince new volunteers to step up and join the Golly Gang -- on the > grounds that I'm really really serious about not having enough time to > devote to that work at the moment. > . > Keep the cheer, > > > Dave > > On Mon, Oct 20, 2025 at 2:53 AM Chris Rowett <cr...@gm...> wrote: > >> Sounds good to me. Good luck with the declutter! >> >> Chris >> >> On Sun, 19 Oct 2025 at 23:17, Tomas Rokicki <ro...@gm...> wrote: >> >>> Sounds good we are packing for a renovation. Not quite as extreme but >>> yes getting rid of a lot of stuff. >>> >>> - https://cube20.org/ <http://cube20.org/> - https://golly.sf.net/ >>> <http://golly.sf.net/> - https://alpha.twizzle.net/ >>> / - >>> >>> >>> On Sun, Oct 19, 2025 at 3:04 PM Andrew Trevorrow < >>> and...@gm...> wrote: >>> >>>> If nobody objects, I'm planning to release Golly 5.0 next weekend. >>>> I haven't managed to include all the changes I really wanted, >>>> mainly because I've just downsized into a small apartment and >>>> I'm in the middle of selling/trashing 30 years of accumulated stuff. >>>> >>>> Andrew >>>> >>>> >>>> _______________________________________________ >>>> Golly-test mailing list >>>> Gol...@li... >>>> https://lists.sourceforge.net/lists/listinfo/golly-test >>>> >>> _______________________________________________ >>> Golly-test mailing list >>> Gol...@li... >>> https://lists.sourceforge.net/lists/listinfo/golly-test >>> >> _______________________________________________ >> Golly-test mailing list >> Gol...@li... >> https://lists.sourceforge.net/lists/listinfo/golly-test >> > _______________________________________________ > Golly-test mailing list > Gol...@li... > https://lists.sourceforge.net/lists/listinfo/golly-test > |
|
From: Dave G. <dav...@gm...> - 2025-10-20 10:40:43
|
> If nobody objects, I'm planning to release Golly 5.0 next weekend. > ... > I'm in the middle of selling/trashing 30 years of accumulated stuff. No objections here. I'll be traveling in a few days to declutter my mother's house, preparing for a caretaker to move in for this winter. Seems to be a common theme these days. I've been trying to recruit a replacement Golly Pattern Collection Maintenance Person (or three). There's some hope of volunteers taking over for me eventually. Not in time for Golly 5.0, though, clearly! Discussion of pattern-collection improvements started happening, but then didn't gather any momentum: https://conwaylife.com/forums/viewtopic.php?p=214093#p214093 Now, in an emergency, I could actually find some time next week to do at least a small sample set of improvements -- adding @NAMES to more of the ruletables distributed with Golly, checking in a replicator demo pattern that William Buckley sent me, patching a few out-of-date collections, etc. If it's worth waiting a week for those checkins, then I'll promise to make them happen before October 31. (I'll only be working half time Oct 27-31, to leave room for house-decluttering ... and no one else will be in said house to be disturbed by late-night testing and checkin marathons.) However, of course it's a task much larger than a week or two weeks to bring the pattern collection up to anywhere near current. The possible silver lining of yet another Golly version coming out with little or no cleanup in the pattern collection, is that it _might_ finally convince new volunteers to step up and join the Golly Gang -- on the grounds that I'm really really serious about not having enough time to devote to that work at the moment. . Keep the cheer, Dave On Mon, Oct 20, 2025 at 2:53 AM Chris Rowett <cr...@gm...> wrote: > Sounds good to me. Good luck with the declutter! > > Chris > > On Sun, 19 Oct 2025 at 23:17, Tomas Rokicki <ro...@gm...> wrote: > >> Sounds good we are packing for a renovation. Not quite as extreme but >> yes getting rid of a lot of stuff. >> >> - https://cube20.org/ <http://cube20.org/> - https://golly.sf.net/ >> <http://golly.sf.net/> - https://alpha.twizzle.net/ >> / - >> >> >> On Sun, Oct 19, 2025 at 3:04 PM Andrew Trevorrow < >> and...@gm...> wrote: >> >>> If nobody objects, I'm planning to release Golly 5.0 next weekend. >>> I haven't managed to include all the changes I really wanted, >>> mainly because I've just downsized into a small apartment and >>> I'm in the middle of selling/trashing 30 years of accumulated stuff. >>> >>> Andrew >>> >>> >>> _______________________________________________ >>> Golly-test mailing list >>> Gol...@li... >>> https://lists.sourceforge.net/lists/listinfo/golly-test >>> >> _______________________________________________ >> Golly-test mailing list >> Gol...@li... >> https://lists.sourceforge.net/lists/listinfo/golly-test >> > _______________________________________________ > Golly-test mailing list > Gol...@li... > https://lists.sourceforge.net/lists/listinfo/golly-test > |
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From: Chris R. <cr...@gm...> - 2025-10-20 07:53:26
|
Sounds good to me. Good luck with the declutter! Chris On Sun, 19 Oct 2025 at 23:17, Tomas Rokicki <ro...@gm...> wrote: > Sounds good we are packing for a renovation. Not quite as extreme but > yes getting rid of a lot of stuff. > > - https://cube20.org/ <http://cube20.org/> - https://golly.sf.net/ > <http://golly.sf.net/> - https://alpha.twizzle.net/ > / - > > > On Sun, Oct 19, 2025 at 3:04 PM Andrew Trevorrow < > and...@gm...> wrote: > >> If nobody objects, I'm planning to release Golly 5.0 next weekend. >> I haven't managed to include all the changes I really wanted, >> mainly because I've just downsized into a small apartment and >> I'm in the middle of selling/trashing 30 years of accumulated stuff. >> >> Andrew >> >> >> _______________________________________________ >> Golly-test mailing list >> Gol...@li... >> https://lists.sourceforge.net/lists/listinfo/golly-test >> > _______________________________________________ > Golly-test mailing list > Gol...@li... > https://lists.sourceforge.net/lists/listinfo/golly-test > |
|
From: Tomas R. <ro...@gm...> - 2025-10-19 22:17:12
|
Sounds good we are packing for a renovation. Not quite as extreme but yes getting rid of a lot of stuff. - https://cube20.org/ <http://cube20.org/> - https://golly.sf.net/ <http://golly.sf.net/> - https://alpha.twizzle.net/ / - On Sun, Oct 19, 2025 at 3:04 PM Andrew Trevorrow <and...@gm...> wrote: > If nobody objects, I'm planning to release Golly 5.0 next weekend. > I haven't managed to include all the changes I really wanted, > mainly because I've just downsized into a small apartment and > I'm in the middle of selling/trashing 30 years of accumulated stuff. > > Andrew > > > _______________________________________________ > Golly-test mailing list > Gol...@li... > https://lists.sourceforge.net/lists/listinfo/golly-test > |
|
From: Andrew T. <and...@gm...> - 2025-10-19 22:04:26
|
If nobody objects, I'm planning to release Golly 5.0 next weekend. I haven't managed to include all the changes I really wanted, mainly because I've just downsized into a small apartment and I'm in the middle of selling/trashing 30 years of accumulated stuff. Andrew |
|
From: William R. B. <bil...@gm...> - 2025-07-17 18:30:24
|
Will do, when I get home.
wrb
On Thu, Jul 17, 2025, 10:56 AM Tomas Rokicki <ro...@gm...> wrote:
> Does anyone here have access to a Windows machine and the Microsoft C++
> compiler (any version)? If you do, would you be willing to run the
> following
> program and send me the output? It may take a few seconds to run:
>
> #include <cstdlib>
> #include <iostream>
> using namespace std;
>
> int main() {
> srand(1);
> int g = rand() ;
> for (long long cnt=1; ; cnt++) {
> int r = rand() ;
> if ((r & (r - 1)) == 0)
> cout << cnt << " " << r << endl ;
> if (r == g) {
> cout << cnt << endl ;
> exit(0) ;
> }
> }
> }
>
> Thanks!
>
> --
> - https://cube20.org/ <http://cube20.org/> - https://golly.sf.net/
> <http://golly.sf.net/> - https://alpha.twizzle.net/
> / -
> _______________________________________________
> Golly-test mailing list
> Gol...@li...
> https://lists.sourceforge.net/lists/listinfo/golly-test
>
|
|
From: Tomas R. <ro...@gm...> - 2025-07-17 17:56:28
|
Does anyone here have access to a Windows machine and the Microsoft C++
compiler (any version)? If you do, would you be willing to run the
following
program and send me the output? It may take a few seconds to run:
#include <cstdlib>
#include <iostream>
using namespace std;
int main() {
srand(1);
int g = rand() ;
for (long long cnt=1; ; cnt++) {
int r = rand() ;
if ((r & (r - 1)) == 0)
cout << cnt << " " << r << endl ;
if (r == g) {
cout << cnt << endl ;
exit(0) ;
}
}
}
Thanks!
--
- https://cube20.org/ <http://cube20.org/> - https://golly.sf.net/
<http://golly.sf.net/> - https://alpha.twizzle.net/
/ -
|
|
From: Andrew T. <and...@gm...> - 2025-07-05 09:23:15
|
This year is Golly's 20th anniversary (0.1 was released in July 2005) so I thought it might be fun to do a special 5.0 release some time in the next few months. I've already created a new app icon (with the help of Claude): https://trevorrow.com/golly/golly_icon.svg Other changes I've done so far: https://sourceforge.net/p/golly/code/ci/master/tree/Help/changes.html Further changes I'm hoping to do (no promises!): * Support RLE files with @RULE data included at the end (to agree with LifeViewer). I think this is a nicer option to replace some of the zip files like calcyman-primer.zip. * Native support for Margolus neighborhood rules (probably add it to the LtL algo rather than create a new algo). * Spruce up the interface with nicer, larger icons for the toolbar buttons. Increasing the width of the various bars to 48px would allow us to use 32x32px icons. If anybody has suggestions for the 5.0 release then now is the time to make them. I'm giving myself until the end of August to work on Golly (and some of that time will be taken up trying to sell my house!). Cheers to all, and much thanks for your contributions over the last two decades! Andrew |
|
From: Tomas R. <ro...@gm...> - 2025-06-13 22:03:08
|
In his recent book, "Reversible World of Cellular Automata: Fantastic Phenomena and Computing in Artificial Reversible Universe", Kenichi Morita writes in the front matter under "Acknowledgements": """ First, I express my thanks to the developing team of Golly. It is definitely an excellent CA simulator. Without Golly, the work given in this book has not been accomplished. """ He has more very kind things to say about Golly throughout the book, and he provides an extensive and well-documented file set to accompany the book that illustrates his constructions and machines. I thought I'd let everyone know. I suspect the number of people who have used and enjoyed the program far far outweigh the number of people who take the time to thank you all. -tom -- - https://cube20.org/ <http://cube20.org/> - https://golly.sf.net/ <http://golly.sf.net/> - https://alpha.twizzle.net/ / - |
|
From: Logic C. <gtt...@gm...> - 2025-03-23 05:08:05
|
|
From: William R. B. <bil...@gm...> - 2025-01-20 18:30:45
|
Perhaps the readers of this list would like to see, in Chinese and English, a recent Chinese publication that mentions Golly. See attached documents. wrb |
|
From: Logic C. <gtt...@gm...> - 2024-12-11 10:46:53
|
|
From: Andrew T. <and...@gm...> - 2024-08-29 22:06:13
|
I recently bought an M3 Macbook Air and was rather disappointed to see that Golly crashed whenever I tried to run an overlay script like 1D.lua or 3D.lua or overlay-demo.lua. I've managed to avoid the crash by modifying some dodgy code in the overlay's DrawThickEllipse routine, but I'm puzzled why I haven't seen any bug reports about Golly crashing like this. Maybe it only occurs on the newer M3 Macs? If you have an M1 or M2 Mac, please try running those scripts and see if Golly crashes (it's not 100% reproducible so you might have to try a few times). Andrew |
|
From: Oliver M. <omc...@we...> - 2024-08-23 22:49:03
|
anther rule:
@RULE neutronLife
@COLORS
0 0 0 0
1 255 255 255
2 158 0 255
3 0 255 148
@NAMES
0 dead
1 life
2 head
3 tail
@TABLE
n_states:4
neighborhood:Moore
symmetries:rotate4reflect
var a = {0,2,3}
var b = a
var c = a
var d = a
var e = a
var f = a
var g = a
var j = {0,1,2,3}
var k = j
var l = j
var m = j
var n = j
var o = j
var p = j
var q = j
var r = {0,1}
var s = r
var t = r
var u = r
var v = r
var w = r
var x = r
var y = r
0,0,1,0,1,0,1,0,0,1
0,1,0,1,0,1,0,0,0,1
0,1,1,1,0,0,0,0,0,1
0,1,0,1,0,0,1,0,0,1
0,0,1,1,1,0,0,0,0,1
0,1,1,0,1,0,0,0,0,1
0,0,1,0,1,0,0,1,0,1
0,1,1,0,0,0,1,0,0,1
0,1,0,1,1,0,0,0,0,1
0,1,1,0,0,1,0,0,0,1
1,j,a,b,c,d,e,f,g,0
1,j,1,k,1,l,1,m,1,0
1,1,j,1,k,1,l,1,m,0
1,1,1,j,1,k,l,1,m,0
1,1,1,1,1,j,k,l,m,0
1,1,1,j,1,1,k,l,m,0
1,j,1,1,1,k,1,l,m,0
1,j,1,k,1,l,1,1,m,0
1,1,1,1,j,k,1,l,m,0
1,j,1,1,k,1,l,1,m,0
1,1,1,1,j,1,k,l,m,0
1,j,1,1,1,k,l,1,m,0
1,j,1,1,k,1,1,l,m,0
1,1,1,j,k,1,1,l,m,0
0,0,1,1,1,0,1,0,1,2
0,1,1,1,1,1,0,0,0,2
0,1,2,0,0,0,0,0,0,1
0,0,1,1,0,0,2,0,0,1
0,0,0,1,0,0,2,0,0,1
2,j,k,l,m,n,o,p,q,3
3,j,k,l,m,n,o,p,q,0
0,0,1,2,3,0,0,0,0,2
0,2,0,0,0,2,0,0,0,1
0,2,3,r,s,t,u,v,w,0
0,2,0,0,0,3,0,0,0,1
0,1,1,1,0,3,0,0,0,2
1,a,1,b,c,d,e,f,g,0
0,2,r,s,t,u,v,w,x,2
________________________________
From: Oliver McMordie <omc...@we...>
Sent: August 22, 2024 9:31 PM
To: gol...@li... <gol...@li...>
Subject: A LOT of new rules by CARuler
1.
Shoot Out:
23/34678/8|0123578/3/8
2.
Twirls:
M0,8,4,3,2,5,9,14,1,6,10,13,12,11,7,15|M0,2,8,12,1,10,9,11,4,6,5,14,3,7,13,15
3.
Dentworks:
2/13/21|345/3/21
4.
Itching to move:
2/13/4|35/3/4
5.
Puffing Around:
345/2/11|345/24/11
6.
Elegant Seeds:
1234/345678/6|236/3456/6
7.
Puffer and the Parasites:
123/345678/6|236/3456/6
8.
Chaos Rakes:
4a/2aci3/3|23/2e3/3
9.
Star Wars Life:
@RULE Star Wars Life @TABLE n_states:3 neighborhood:Moore symmetries:permute var a = {0,2} var b = a var c = a var d = a var e = a var f = a var g = a var h = a var j = {0,1} var k = j var l = j var m = j var n = j var o = j var p = j var q = j var r = {0,1,2} var s = r var t = r var u = r var v = r var w = r var x = r var y = r 0,1,1,a,b,c,d,e,f,1 1,r,s,a,b,c,d,e,f,2 1,1,1,1,1,a,b,c,d,2 1,1,1,1,1,1,1,r,s,2 0,2,2,2,j,0,0,0,0,2 0,2,2,2,1,1,1,j,k,2 2,2,2,2,2,2,2,2,m,1 2,r,j,k,l,m,n,o,p,0 2,2,2,2,2,r,s,l,m,0 2,2,2,2,2,2,2,2,2,0
10.
FrozenLife:
@RULE Frozen 23/3/3 @COLORS 0 0 0 0 1 100 255 255 2 48 255 255 3 0 100 100 4 50 128 128 5 24 128 128 @TABLE n_states:6 neighborhood:Moore symmetries:permute var a = {0,2,3,5} var b = a var c = a var d = a var e = a var f = a var g = a var h = a var j = {1,4} var k = j var l = j var m = j var n = j var o = j var p = j var q = j var r = {0,2,3,4,5} var s = r var t = r var u = r var v = r var w = r var x = r var y = r var z = {0,1,2,3,4,5} var aa = z var ab = z var ac = z var ad = z var ae = z var af = z var ag = z 0,j,k,l,a,b,c,d,e,1 1,z,a,b,c,d,e,f,g,2 1,1,1,1,1,z,a,b,c,2 1,1,1,1,1,1,1,z,aa,4 0,1,1,1,1,1,1,z,aa,3 2,1,1,1,1,1,1,z,aa,5 2,z,aa,u,v,w,r,s,t,0 2,1,1,1,1,z,r,s,t,0 3,1,1,1,1,z,aa,r,s,0 4,1,1,1,1,z,aa,r,s,1 5,1,1,1,1,z,aa,r,s,2 3,r,s,t,u,v,w,x,y,0 4,4,4,4,4,4,4,4,4,1 5,r,s,t,u,v,w,x,y,2 1,1,4,4,a,b,c,d,e,2 2,1,1,1,0,0,0,0,0,1 0,1,1,1,1,1,1,1,1,4
11.
GELife:
@RULE B3S236G3O03 @TABLE n_states:3 neighborhood:Moore symmetries:permute var a = {0,2} var b = a var c = a var d = a var e = a var f = a var g = a var h = a var j = {0,1,2} var k = j var l = j var m = j var n = j var o = j var p = j 0,1,1,1,a,b,c,d,e,1 0,1,1,1,2,2,2,a,b,1 1,j,a,b,c,d,e,f,g,2 1,1,1,1,1,j,a,b,c,2 1,1,1,1,1,1,1,1,j,2 2,1,1,1,0,0,0,0,0,1 2,2,2,2,1,1,1,0,0,1 2,2,j,a,b,c,d,e,f,0 2,2,2,2,j,k,c,d,e,0 2,2,2,2,1,1,1,1,j,0 2,2,2,2,2,j,k,l,m,0 2,j,k,c,d,e,f,g,h,0 2,1,1,1,1,j,k,l,m,0 2,1,1,1,2,j,0,0,0,0 2,1,1,1,2,2,2,2,j,0
12.
Seeds Sparky:
@RULE Seeds Sparky @TABLE n_states:3 neighborhood:Moore symmetries:permute 0110000001 0112000001 0112200001 0112220001 0112222001 0112222201 0112222221 1000000002 1200000002 1220000002 1222000002 1222200002 1222220002 1222222002 1222222202 1222222222 1100000002 1120000002 1122000002 1122200002 1122220002 1122222002 1122222202 1122222222 1110000002 1112000002 1112200002 1112220002 1112222002 1112222202 1112222222 1111000002 1111200002 1111220002 1111222002 1111222202 1111222222 1111100002 1111120002 1111122002 1111122202 1111122222 1111110002 1111112002 1111112202 1111112222 1111111002 1111111202 1111111222 1111111102 1111111122 1111111112 0222000002 0222100002 0222111002 0222111102 0222111112 2000000000 2200000000 2222000000 2222200000 2222220000 2222222000 2222222200 2222222220 2100000000 2120000000 2122200000 2122220000 2122222000 2122222200 2122222220 2110000000 2112000000 2112220000 2112222000 2112222200 2112222220 2111000000 2111200000 2111222000 2111222200 2111222220 2111100000 2111120000 2111122200 2111122220 2111110000 2111112000 2111112220 2111111000 2111111200 2111111100 2111111120 2111111110
13.
Gen Like Life:
@RULE Gen Like Life @TABLE n_states:3 neighborhood:Moore symmetries:permute var a = {0,2} var b = a var c = a var d = a var e = a var f = a var g = a var h = {0,1,2} var j = h var k = h var l = h 0,1,1,1,a,b,c,d,0,1 0,1,1,2,2,0,0,0,0,1 0,1,2,2,2,0,0,0,0,1 2,1,1,1,0,0,0,0,0,1 1,h,a,b,c,d,e,f,g,2 1,1,1,1,1,h,j,k,l,2 2,h,j,a,b,c,d,e,f,0 2,1,1,1,2,h,j,k,l,0 2,1,1,1,1,h,j,k,l,0
14.
AlternSLife:
@RULE alternSLife @COLORS 0 0 0 0 1 0 255 255 2 0 128 255 @TABLE n_states:3 neighborhood:Moore symmetries:permute var a = {1,2} var b = a var c = a var d = a var e = a var f = a var g = a var h = a var j = {0,1,2} var k = j var l = j var m = j var n = j 0,a,b,c,0,0,0,0,0,1 1,j,0,0,0,0,0,0,0,0 1,a,b,c,d,j,k,l,m,0 1,1,1,j,0,0,0,0,0,2 2,a,0,0,0,0,0,0,0,0 2,0,0,0,0,0,0,0,0,1 2,a,b,0,0,0,0,0,0,1 2,a,b,c,0,0,0,0,0,0 2,a,b,c,d,0,0,0,0,1 2,a,b,c,d,e,j,k,l,0
15.
Star Seeds:
@RULE Star Seeds @COLORS 0 0 0 0 1 255 0 255 2 255 255 0 3 255 148 0 4 255 100 0 @TABLE n_states:5 neighborhood:Moore symmetries:permute var a = {1,2} var b = a var c = a var d = a var e = a var f = a var g = a var h = a var j = {0,1,2,3,4} var k = j var l = j var m = j var n = j var o = j var p = j var q = j var r = {0,3,4} var s = r var t = r var u = r var v = r var w = r var x = r var y = r 0,1,1,r,s,t,u,v,w,2 0,2,2,r,s,t,u,v,w,1 0,1,2,r,s,t,u,v,w,2 1,j,k,l,m,n,o,p,q,0 2,j,k,r,s,t,u,v,w,3 2,a,b,c,d,e,f,j,h,3 3,j,k,l,m,n,o,p,q,4 4,j,k,l,m,n,o,p,q,0
16.
Seeds3 Life3:
@RULE Seeds3 Life3 @COLORS 0 0 0 0 1 148 0 255 2 255 255 0 3 255 0 0 @TABLE n_states:4 neighborhood:Moore symmetries:permute var a = {1,2} var b = a var c = a var d = a var e = a var f = a var g = a var h = a var j = {0,1,2,3} var k = j var l = j var m = j var n = j var o = j var p = j var q = j var r = {0,3} var s = r var t = r var u = r var v = r var w = r var x = r 0,1,1,1,r,s,t,u,v,1 0,2,1,1,r,s,t,u,v,2 0,2,2,1,r,s,t,u,v,2 0,2,2,r,s,t,u,v,w,1 0,2,1,r,s,t,u,v,w,2 2,j,k,l,m,n,o,p,q,3 1,j,r,s,t,u,v,w,x,3 1,a,b,c,r,s,t,u,v,2 1,a,b,c,d,j,k,l,m,3 3,j,k,l,m,n,o,p,q,0
17.
Sparky Knight Dots:
R2,C2,S,B0,2-3,8,NW0101010001000001000101010
18.
Mites4:
@RULE Mites4 @COLORS 0 0 0 0 1 255 0 0 2 255 128 0 3 255 255 0 4 0 255 255 5 255 0 255 6 0 255 0 7 0 0 255 8 64 32 20 9 128 0 255 @NAMES 0 dead 1 camel 1 2 camel 2 3 camel 3 4 boarder 5 tagalong 6 knight 1 7 knight 2 8 island 9 orthog @TABLE n_states:10 neighborhood:Moore symmetries:rotate4reflect var a = {0,1,2,3,4,5,6,7,8,9} var b = a var c = a var d = a var e = a var f = a var g = a var h = a var j = {1,2,3,4,5,6,7} var k = {0,8} var l = k var m = k var n = k var o = k var p = {4,8} var q = p var r = {2,3} 0,0,1,0,0,0,0,0,0,2 0,1,4,0,0,0,0,0,0,4 0,0,1,0,5,0,0,0,0,5 0,2,4,0,0,0,0,0,0,3 0,4,2,0,0,0,0,0,0,4 0,2,4,0,0,5,0,0,0,5 0,3,4,0,0,0,0,0,0,1 0,4,3,0,0,0,0,0,0,4 0,3,4,0,0,5,0,0,0,5 0,0,6,0,0,0,0,0,0,7 0,6,4,0,0,0,0,0,0,4 0,0,6,0,5,0,0,0,0,5 0,7,4,0,0,0,0,0,0,6 0,4,7,0,0,0,0,0,0,4 0,7,4,0,0,5,0,0,0,5 9,4,0,0,0,0,0,0,0,4 0,9,0,0,0,0,0,0,0,9 0,9,0,0,8,8,0,0,0,2 0,0,8,2,4,0,0,0,0,3 0,8,0,3,4,0,4,0,8,5 0,0,1,0,5,8,0,0,0,5 0,9,0,0,8,0,0,0,0,9 9,4,0,0,8,0,0,0,0,4 0,9,0,8,8,0,0,0,0,7 0,0,6,0,8,8,0,0,0,5 0,9,0,0,0,8,0,0,0,9 9,8,0,0,0,4,0,0,0,4 0,0,8,9,4,0,0,0,0,9 9,4,8,0,0,0,0,0,0,4 0,9,0,8,0,8,0,0,0,9 9,4,0,8,0,8,0,0,0,4 0,9,0,9,k,l,m,n,o,8 8,9,0,9,k,l,m,n,o,0 0,9,0,8,0,0,0,0,0,9 0,7,0,7,8,8,k,8,8,8 0,0,4,9,9,0,0,0,0,1 0,0,2,4,0,4,6,0,0,8 0,0,8,0,1,0,0,0,0,2 0,8,0,0,4,1,0,0,0,4 0,8,0,0,7,4,0,0,0,4 0,0,8,0,4,7,0,0,0,6 8,0,6,4,0,4,2,0,0,0 0,8,0,0,6,0,0,0,0,9 0,9,4,8,8,0,0,0,0,9 9,4,9,0,0,0,0,0,0,4 9,0,0,9,p,q,0,4,9,4 0,9,4,9,9,0,0,0,k,9 0,0,0,9,4,4,0,4,8,4 9,0,0,0,9,4,0,0,8,4 0,0,8,0,9,9,4,9,8,9 0,8,0,9,0,8,0,0,0,9 9,0,8,0,4,4,0,0,8,4 0,0,8,9,8,0,0,0,0,9 9,8,0,4,0,8,0,0,0,4 9,0,8,4,8,0,0,0,0,4 0,8,0,8,0,9,0,0,8,9 0,0,8,0,8,0,0,9,0,9 9,0,8,0,8,0,0,4,0,4 0,0,8,9,8,9,8,0,8,9 9,5,8,4,8,4,8,5,8,4 9,0,9,8,0,4,0,8,0,4 0,0,8,9,8,0,8,0,8,9 0,0,0,8,0,0,0,8,9,5 9,5,8,4,8,5,8,0,8,4 0,0,0,8,5,9,5,8,0,9 5,0,0,8,4,9,0,8,0,0 5,0,0,8,4,9,5,8,0,9 9,0,0,8,0,4,9,8,0,4 5,0,0,8,0,9,0,8,0,9 9,5,8,0,4,4,0,0,8,4 0,0,8,0,0,1,4,0,0,4 0,5,0,0,4,0,0,0,0,7 0,4,0,0,5,0,0,0,0,4 0,8,0,0,4,7,0,0,0,5 0,0,8,0,6,0,0,0,0,1 0,8,0,0,4,6,0,0,0,4 0,8,4,1,0,0,0,0,0,4 0,0,8,4,2,0,0,0,0,4 0,8,0,0,4,r,0,0,0,r 0,0,8,0,r,4,0,0,0,4 0,8,r,4,0,0,0,0,0,4 4,0,8,r,0,0,0,0,0,9 0,5,0,9,0,0,0,0,0,9 9,a,b,c,d,e,f,g,h,4 j,a,b,c,d,e,f,g,h,0
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From: Oliver M. <omc...@we...> - 2024-08-23 03:05:53
|
1.
Shoot Out:
23/34678/8|0123578/3/8
2.
Twirls:
M0,8,4,3,2,5,9,14,1,6,10,13,12,11,7,15|M0,2,8,12,1,10,9,11,4,6,5,14,3,7,13,15
3.
Dentworks:
2/13/21|345/3/21
4.
Itching to move:
2/13/4|35/3/4
5.
Puffing Around:
345/2/11|345/24/11
6.
Elegant Seeds:
1234/345678/6|236/3456/6
7.
Puffer and the Parasites:
123/345678/6|236/3456/6
8.
Chaos Rakes:
4a/2aci3/3|23/2e3/3
9.
Star Wars Life:
@RULE Star Wars Life @TABLE n_states:3 neighborhood:Moore symmetries:permute var a = {0,2} var b = a var c = a var d = a var e = a var f = a var g = a var h = a var j = {0,1} var k = j var l = j var m = j var n = j var o = j var p = j var q = j var r = {0,1,2} var s = r var t = r var u = r var v = r var w = r var x = r var y = r 0,1,1,a,b,c,d,e,f,1 1,r,s,a,b,c,d,e,f,2 1,1,1,1,1,a,b,c,d,2 1,1,1,1,1,1,1,r,s,2 0,2,2,2,j,0,0,0,0,2 0,2,2,2,1,1,1,j,k,2 2,2,2,2,2,2,2,2,m,1 2,r,j,k,l,m,n,o,p,0 2,2,2,2,2,r,s,l,m,0 2,2,2,2,2,2,2,2,2,0
10.
FrozenLife:
@RULE Frozen 23/3/3 @COLORS 0 0 0 0 1 100 255 255 2 48 255 255 3 0 100 100 4 50 128 128 5 24 128 128 @TABLE n_states:6 neighborhood:Moore symmetries:permute var a = {0,2,3,5} var b = a var c = a var d = a var e = a var f = a var g = a var h = a var j = {1,4} var k = j var l = j var m = j var n = j var o = j var p = j var q = j var r = {0,2,3,4,5} var s = r var t = r var u = r var v = r var w = r var x = r var y = r var z = {0,1,2,3,4,5} var aa = z var ab = z var ac = z var ad = z var ae = z var af = z var ag = z 0,j,k,l,a,b,c,d,e,1 1,z,a,b,c,d,e,f,g,2 1,1,1,1,1,z,a,b,c,2 1,1,1,1,1,1,1,z,aa,4 0,1,1,1,1,1,1,z,aa,3 2,1,1,1,1,1,1,z,aa,5 2,z,aa,u,v,w,r,s,t,0 2,1,1,1,1,z,r,s,t,0 3,1,1,1,1,z,aa,r,s,0 4,1,1,1,1,z,aa,r,s,1 5,1,1,1,1,z,aa,r,s,2 3,r,s,t,u,v,w,x,y,0 4,4,4,4,4,4,4,4,4,1 5,r,s,t,u,v,w,x,y,2 1,1,4,4,a,b,c,d,e,2 2,1,1,1,0,0,0,0,0,1 0,1,1,1,1,1,1,1,1,4
11.
GELife:
@RULE B3S236G3O03 @TABLE n_states:3 neighborhood:Moore symmetries:permute var a = {0,2} var b = a var c = a var d = a var e = a var f = a var g = a var h = a var j = {0,1,2} var k = j var l = j var m = j var n = j var o = j var p = j 0,1,1,1,a,b,c,d,e,1 0,1,1,1,2,2,2,a,b,1 1,j,a,b,c,d,e,f,g,2 1,1,1,1,1,j,a,b,c,2 1,1,1,1,1,1,1,1,j,2 2,1,1,1,0,0,0,0,0,1 2,2,2,2,1,1,1,0,0,1 2,2,j,a,b,c,d,e,f,0 2,2,2,2,j,k,c,d,e,0 2,2,2,2,1,1,1,1,j,0 2,2,2,2,2,j,k,l,m,0 2,j,k,c,d,e,f,g,h,0 2,1,1,1,1,j,k,l,m,0 2,1,1,1,2,j,0,0,0,0 2,1,1,1,2,2,2,2,j,0
12.
Seeds Sparky:
@RULE Seeds Sparky @TABLE n_states:3 neighborhood:Moore symmetries:permute 0110000001 0112000001 0112200001 0112220001 0112222001 0112222201 0112222221 1000000002 1200000002 1220000002 1222000002 1222200002 1222220002 1222222002 1222222202 1222222222 1100000002 1120000002 1122000002 1122200002 1122220002 1122222002 1122222202 1122222222 1110000002 1112000002 1112200002 1112220002 1112222002 1112222202 1112222222 1111000002 1111200002 1111220002 1111222002 1111222202 1111222222 1111100002 1111120002 1111122002 1111122202 1111122222 1111110002 1111112002 1111112202 1111112222 1111111002 1111111202 1111111222 1111111102 1111111122 1111111112 0222000002 0222100002 0222111002 0222111102 0222111112 2000000000 2200000000 2222000000 2222200000 2222220000 2222222000 2222222200 2222222220 2100000000 2120000000 2122200000 2122220000 2122222000 2122222200 2122222220 2110000000 2112000000 2112220000 2112222000 2112222200 2112222220 2111000000 2111200000 2111222000 2111222200 2111222220 2111100000 2111120000 2111122200 2111122220 2111110000 2111112000 2111112220 2111111000 2111111200 2111111100 2111111120 2111111110
13.
Gen Like Life:
@RULE Gen Like Life @TABLE n_states:3 neighborhood:Moore symmetries:permute var a = {0,2} var b = a var c = a var d = a var e = a var f = a var g = a var h = {0,1,2} var j = h var k = h var l = h 0,1,1,1,a,b,c,d,0,1 0,1,1,2,2,0,0,0,0,1 0,1,2,2,2,0,0,0,0,1 2,1,1,1,0,0,0,0,0,1 1,h,a,b,c,d,e,f,g,2 1,1,1,1,1,h,j,k,l,2 2,h,j,a,b,c,d,e,f,0 2,1,1,1,2,h,j,k,l,0 2,1,1,1,1,h,j,k,l,0
14.
AlternSLife:
@RULE alternSLife @COLORS 0 0 0 0 1 0 255 255 2 0 128 255 @TABLE n_states:3 neighborhood:Moore symmetries:permute var a = {1,2} var b = a var c = a var d = a var e = a var f = a var g = a var h = a var j = {0,1,2} var k = j var l = j var m = j var n = j 0,a,b,c,0,0,0,0,0,1 1,j,0,0,0,0,0,0,0,0 1,a,b,c,d,j,k,l,m,0 1,1,1,j,0,0,0,0,0,2 2,a,0,0,0,0,0,0,0,0 2,0,0,0,0,0,0,0,0,1 2,a,b,0,0,0,0,0,0,1 2,a,b,c,0,0,0,0,0,0 2,a,b,c,d,0,0,0,0,1 2,a,b,c,d,e,j,k,l,0
15.
Star Seeds:
@RULE Star Seeds @COLORS 0 0 0 0 1 255 0 255 2 255 255 0 3 255 148 0 4 255 100 0 @TABLE n_states:5 neighborhood:Moore symmetries:permute var a = {1,2} var b = a var c = a var d = a var e = a var f = a var g = a var h = a var j = {0,1,2,3,4} var k = j var l = j var m = j var n = j var o = j var p = j var q = j var r = {0,3,4} var s = r var t = r var u = r var v = r var w = r var x = r var y = r 0,1,1,r,s,t,u,v,w,2 0,2,2,r,s,t,u,v,w,1 0,1,2,r,s,t,u,v,w,2 1,j,k,l,m,n,o,p,q,0 2,j,k,r,s,t,u,v,w,3 2,a,b,c,d,e,f,j,h,3 3,j,k,l,m,n,o,p,q,4 4,j,k,l,m,n,o,p,q,0
16.
Seeds3 Life3:
@RULE Seeds3 Life3 @COLORS 0 0 0 0 1 148 0 255 2 255 255 0 3 255 0 0 @TABLE n_states:4 neighborhood:Moore symmetries:permute var a = {1,2} var b = a var c = a var d = a var e = a var f = a var g = a var h = a var j = {0,1,2,3} var k = j var l = j var m = j var n = j var o = j var p = j var q = j var r = {0,3} var s = r var t = r var u = r var v = r var w = r var x = r 0,1,1,1,r,s,t,u,v,1 0,2,1,1,r,s,t,u,v,2 0,2,2,1,r,s,t,u,v,2 0,2,2,r,s,t,u,v,w,1 0,2,1,r,s,t,u,v,w,2 2,j,k,l,m,n,o,p,q,3 1,j,r,s,t,u,v,w,x,3 1,a,b,c,r,s,t,u,v,2 1,a,b,c,d,j,k,l,m,3 3,j,k,l,m,n,o,p,q,0
17.
Sparky Knight Dots:
R2,C2,S,B0,2-3,8,NW0101010001000001000101010
18.
Mites4:
@RULE Mites4 @COLORS 0 0 0 0 1 255 0 0 2 255 128 0 3 255 255 0 4 0 255 255 5 255 0 255 6 0 255 0 7 0 0 255 8 64 32 20 9 128 0 255 @NAMES 0 dead 1 camel 1 2 camel 2 3 camel 3 4 boarder 5 tagalong 6 knight 1 7 knight 2 8 island 9 orthog @TABLE n_states:10 neighborhood:Moore symmetries:rotate4reflect var a = {0,1,2,3,4,5,6,7,8,9} var b = a var c = a var d = a var e = a var f = a var g = a var h = a var j = {1,2,3,4,5,6,7} var k = {0,8} var l = k var m = k var n = k var o = k var p = {4,8} var q = p var r = {2,3} 0,0,1,0,0,0,0,0,0,2 0,1,4,0,0,0,0,0,0,4 0,0,1,0,5,0,0,0,0,5 0,2,4,0,0,0,0,0,0,3 0,4,2,0,0,0,0,0,0,4 0,2,4,0,0,5,0,0,0,5 0,3,4,0,0,0,0,0,0,1 0,4,3,0,0,0,0,0,0,4 0,3,4,0,0,5,0,0,0,5 0,0,6,0,0,0,0,0,0,7 0,6,4,0,0,0,0,0,0,4 0,0,6,0,5,0,0,0,0,5 0,7,4,0,0,0,0,0,0,6 0,4,7,0,0,0,0,0,0,4 0,7,4,0,0,5,0,0,0,5 9,4,0,0,0,0,0,0,0,4 0,9,0,0,0,0,0,0,0,9 0,9,0,0,8,8,0,0,0,2 0,0,8,2,4,0,0,0,0,3 0,8,0,3,4,0,4,0,8,5 0,0,1,0,5,8,0,0,0,5 0,9,0,0,8,0,0,0,0,9 9,4,0,0,8,0,0,0,0,4 0,9,0,8,8,0,0,0,0,7 0,0,6,0,8,8,0,0,0,5 0,9,0,0,0,8,0,0,0,9 9,8,0,0,0,4,0,0,0,4 0,0,8,9,4,0,0,0,0,9 9,4,8,0,0,0,0,0,0,4 0,9,0,8,0,8,0,0,0,9 9,4,0,8,0,8,0,0,0,4 0,9,0,9,k,l,m,n,o,8 8,9,0,9,k,l,m,n,o,0 0,9,0,8,0,0,0,0,0,9 0,7,0,7,8,8,k,8,8,8 0,0,4,9,9,0,0,0,0,1 0,0,2,4,0,4,6,0,0,8 0,0,8,0,1,0,0,0,0,2 0,8,0,0,4,1,0,0,0,4 0,8,0,0,7,4,0,0,0,4 0,0,8,0,4,7,0,0,0,6 8,0,6,4,0,4,2,0,0,0 0,8,0,0,6,0,0,0,0,9 0,9,4,8,8,0,0,0,0,9 9,4,9,0,0,0,0,0,0,4 9,0,0,9,p,q,0,4,9,4 0,9,4,9,9,0,0,0,k,9 0,0,0,9,4,4,0,4,8,4 9,0,0,0,9,4,0,0,8,4 0,0,8,0,9,9,4,9,8,9 0,8,0,9,0,8,0,0,0,9 9,0,8,0,4,4,0,0,8,4 0,0,8,9,8,0,0,0,0,9 9,8,0,4,0,8,0,0,0,4 9,0,8,4,8,0,0,0,0,4 0,8,0,8,0,9,0,0,8,9 0,0,8,0,8,0,0,9,0,9 9,0,8,0,8,0,0,4,0,4 0,0,8,9,8,9,8,0,8,9 9,5,8,4,8,4,8,5,8,4 9,0,9,8,0,4,0,8,0,4 0,0,8,9,8,0,8,0,8,9 0,0,0,8,0,0,0,8,9,5 9,5,8,4,8,5,8,0,8,4 0,0,0,8,5,9,5,8,0,9 5,0,0,8,4,9,0,8,0,0 5,0,0,8,4,9,5,8,0,9 9,0,0,8,0,4,9,8,0,4 5,0,0,8,0,9,0,8,0,9 9,5,8,0,4,4,0,0,8,4 0,0,8,0,0,1,4,0,0,4 0,5,0,0,4,0,0,0,0,7 0,4,0,0,5,0,0,0,0,4 0,8,0,0,4,7,0,0,0,5 0,0,8,0,6,0,0,0,0,1 0,8,0,0,4,6,0,0,0,4 0,8,4,1,0,0,0,0,0,4 0,0,8,4,2,0,0,0,0,4 0,8,0,0,4,r,0,0,0,r 0,0,8,0,r,4,0,0,0,4 0,8,r,4,0,0,0,0,0,4 4,0,8,r,0,0,0,0,0,9 0,5,0,9,0,0,0,0,0,9 9,a,b,c,d,e,f,g,h,4 j,a,b,c,d,e,f,g,h,0
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From: Oliver M. <omc...@we...> - 2024-07-30 21:35:51
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@RULE GrowthEight @TABLE n_states:9 neighborhood:vonNeumann symmetries:none 000101 100000 040102 100300 020002 200000 020301 240000 310805 500808 010503 400206 600000 000607 700000 000704 |
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From: Andrew T. <and...@gm...> - 2024-05-22 00:18:04
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Golly 4.3 for Windows/Mac/Linux is now available from sourceforge: https://sourceforge.net/projects/golly/files/golly/golly-4.3/ Also, Golly 1.3 for Android is now available from the Google Play Store: https://play.google.com/store/apps/details?id=net.sf.golly Huge thanks to Brenton Bostick for this release! Brenton fixed various problems and has generously taken on the responsibility for doing builds and uploading them to the Play Store. Andrew |
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From: William R. B. <bil...@gm...> - 2024-04-25 21:39:10
|
Dear Reader: I finally have an idea for the improvement of Golly. It is, I think, a simple request to satisfy. It would be very nice if Golly supported 'text' in its configuration files, like '.mc' I would very much like to annotate configurations, especially those that are included in Golly. The example given for the Partial Constructor is rather crude. Is there a better way available in Golly? wrb On Wed, Apr 24, 2024 at 6:58 PM Tomas Rokicki <ro...@gm...> wrote: > I'm totally fine with this. Supporting Perl and Python > seems redundant, and clearly Python has the attention > these days. If there are any residual Perl scripts that > need transcribing to Python I can take that on. > > Actually I'm quite a lot in favor of it, to tell the truth. > > -tom > > On Wed, Apr 24, 2024 at 6:54 PM Andrew Trevorrow < > and...@gm...> wrote: > >> It's currently possible to build a version of Golly that supports >> running Perl scripts. I doubt anybody is actually doing that >> these days, especially given the problems we had trying to >> keep up with ABI changes whenever a new version of Perl >> was released, so I'd like to remove ALL Perl-related code. >> >> This will simplify quite a lot of code, especially when Golly >> tries to detect what type of script to run when the user >> selects File > Run Clipboard. (Currently you can get a silly >> message about Perl if you accidentally have RLE data >> in the clipboard.) >> >> Anybody here use Perl with Golly, or know someone who does? >> Any objections to removing Perl as an option? >> >> Andrew >> >> >> _______________________________________________ >> Golly-test mailing list >> Gol...@li... >> https://lists.sourceforge.net/lists/listinfo/golly-test >> > > > -- > - https://cube20.org/ <http://cube20.org/> - https://golly.sf.net/ > <http://golly.sf.net/> - https://alpha.twizzle.net/ > / - > _______________________________________________ > Golly-test mailing list > Gol...@li... > https://lists.sourceforge.net/lists/listinfo/golly-test > |
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From: Chris R. <cr...@gm...> - 2024-04-25 12:14:39
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Me too! On Thu, 25 Apr 2024 at 13:04, Dave Greene <dav...@gm...> wrote: > Sounds good to me, too! > On Wed, Apr 24, 2024 at 9:12 PM Robert Munafo <mr...@gm...> wrote: > > > > For what it's worth, I also support removing the Perl support. > > > > -- > > Robert Munafo, mr...@gm... > > > > On Wed, Apr 24, 2024 at 9:54 PM Andrew Trevorrow > > <and...@gm...> wrote: > > > It's currently possible to build a version of Golly that supports > > > running Perl scripts. I doubt anybody is actually doing that > > > these days, [...] > > > > > > _______________________________________________ > > Golly-test mailing list > > Gol...@li... > > https://lists.sourceforge.net/lists/listinfo/golly-test > > > _______________________________________________ > Golly-test mailing list > Gol...@li... > https://lists.sourceforge.net/lists/listinfo/golly-test > |
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From: Dave G. <dav...@gm...> - 2024-04-25 12:03:53
|
Sounds good to me, too! On Wed, Apr 24, 2024 at 9:12 PM Robert Munafo <mr...@gm...> wrote: > > For what it's worth, I also support removing the Perl support. > > -- > Robert Munafo, mr...@gm... > > On Wed, Apr 24, 2024 at 9:54 PM Andrew Trevorrow > <and...@gm...> wrote: > > It's currently possible to build a version of Golly that supports > > running Perl scripts. I doubt anybody is actually doing that > > these days, [...] > > > _______________________________________________ > Golly-test mailing list > Gol...@li... > https://lists.sourceforge.net/lists/listinfo/golly-test |