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#59 move ARM's DivU64x32() into math.c

Unstable_(example)
closed
None
5
2017-03-30
2017-03-28
Pete Batard
No

NB: This is mere refactoring of the code and is not linked to any specific issue.

I think ARM's DivU64x32() would be better located along MultU64x32() and other calls in ARM's math.c, as having it in a header seems weird, even with the goal of inlining it. I doubt there's much performance to be lost from having it non-inline in math.c and it should make the code breakdown more logical.

Thanks,

/Pete

1 Attachments

Discussion

  • Nigel Croxon

    Nigel Croxon - 2017-03-30
    • status: open --> closed
    • assigned_to: Nigel Croxon
     
  • Nigel Croxon

    Nigel Croxon - 2017-03-30

    commit 574b48d8e4008748975e847dc8c996cd4681789f

    Thank you Pete

     

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