Question: What development environment would you recommend to make changes to the GNomEx software?
Answer: If you plan on making significant changes to the user interface, I would suggest
purchasing Flash Builder 4, which costs ~ $250. This is an Eclipse based development
environment for building Flex applications. It will allow you to design the Flex
screens in an interactive drag-and-drop environment.
GNomEx currently compiles using the Flex SDK 3.5, which is packaged into Flash
Builder 4. In the coming months, I will most likely port GNomEx to the Flex SDK 4.
If you are making very small changes to the software, you might be able to manage
with a good text editor, the Java SDK, the open source Flex SDK, and Ant.
(See README_INSTALL.txt for notes on how to build GNomEx.) Another option is to
use Eclipse (http://www.eclipse.org/) as your development environment,
which offers a robust Java IDE for modifying, building, and debugging the code,
only without the ability to design and debug the Flex application interactively.
Log in to post a comment.
Question: What development environment would you recommend to make changes to
the GNomEx software?
Answer: If you plan on making significant changes to the user interface, I
would suggest
purchasing Flash Builder 4, which costs ~ $250. This is an Eclipse based
development
environment for building Flex applications. It will allow you to design the
Flex
screens in an interactive drag-and-drop environment.
GNomEx currently compiles using the Flex SDK 3.5, which is packaged into Flash
Builder 4. In the coming months, I will most likely port GNomEx to the Flex
SDK 4.
If you are making very small changes to the software, you might be able to
manage
with a good text editor, the Java SDK, the open source Flex SDK, and Ant.
(See README_INSTALL.txt for notes on how to build GNomEx.) Another option is
to
use Eclipse (http://www.eclipse.org/) as your
development environment,
which offers a robust Java IDE for modifying, building, and debugging the
code,
only without the ability to design and debug the Flex application
interactively.