From: Hallyson M. <hal...@gm...> - 2008-02-13 12:35:01
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Hi Joakim, good to know you are using gmyth and contributing with questions.... Yes, you need to reopen the gmyth file transfer. When channel changes, mythtv backend changes the recording file, so, it is needed to set the new file to file transfer and open it again. There are three projects you could base on to do your job. Take a look at gmyth-cat (gmyth-utils package) or libgnomevfs-mythtv. Both do the same thing you are trying to do. There is also mythtv source element for gstreamer, but if you are not familiar to gstreamer, this would be more complicated. BR, Hallyson Melo On Feb 12, 2008 7:04 PM, elupus <el...@ec...> wrote: > Hi, > > We've started testing gmyth in xbmc (old Xbox Media Center) for use > against > myth. And it's working sortof. Changing channels is abit messy, but i'll > get back to that. > > To start with, i noticed this oddness. > in gmyth_livetv_setup_recorder_channel_name() > The lib overides any given username/password if program info has gotten > created at line :582. > Why? seems to make no sence. Not that i really know if it matters, but i'd > expect that it would. > > > Back to changing channels. Currently we do > gmyth_recorder_pause_recording > gmyth_recorder_change_channel(on livetv recorder) > gmyth_livetv_next_program_chain > > then i reopen filetransfer by killing last transfer, and reopen. > gmyth_livetv_create_file_transfer > if (m_livetv->uri) > m_filename = g_strdup(gmyth_uri_get_path(m_livetv->uri)); > else > m_filename = g_strdup(m_livetv->proginfo->pathname->str); > gmyth_file_transfer_open(m_file, m_filename) > > Is this expected to work? It sortof works, but it's very slow. Much slower > than myth is at changing channels. Do i really need to reopen the > filetransfer? > > Regards > Joakim > Team XBMC > > > ------------------------------------------------------------------------- > This SF.net email is sponsored by: Microsoft > Defy all challenges. Microsoft(R) Visual Studio 2008. > http://clk.atdmt.com/MRT/go/vse0120000070mrt/direct/01/ > _______________________________________________ > Gmyth-devel mailing list > Gmy...@li... > https://lists.sourceforge.net/lists/listinfo/gmyth-devel > |