GMAMEUI / News: Recent posts

New release - 0.2.11

A new release is available with some major changes:

* Automatically search for sdlmame in the user's $PATH and add it

* When adding a MAME directory, GMAMEUI will now automatically look for related directories and add them

* Show progress bar when loading the gamelist at startup

* Rebuilding the gamelist now automatically triggers an audit afterwards

* Move all GMAMEUI config files to ~/.config/gmameui and ~/.config/mame to comply with XDG standards... read more

Posted by Andrew Burton 2009-08-29

New release - 0.2.10

The latest release of GMAMEUI - 0.2.10 - is now available with the following changes:

* Replace non-GPL zip handling code

* Add new GMAMEUI Preferences option to prefer either custom icons (using icons.zip) or status icons (SF Bug 2011168)

* Fix some broken legacy XMAME options handling

* New French translation, updated Italian and Portugese translations

* Fix some compilation/runtime GTK warnings... read more

Posted by Andrew Burton 2009-07-03

New release - 0.2.9

A new release of GMAMEUI is now available.

There've been a number of UI changes around the filtering, including a search field that filters based on the ROM name.

In addition, there are a number of changes under the hood.

This release should be considered BETA due to the large number of changes - bug reports are of course welcome.

Posted by Andrew Burton 2009-06-05

New release - 0.2.8

A new release of 0.2.8 is available with the following major changes:

* Directories window warns if no ROM or MAME executable chosen

* Add new filter group Status, filters Correct and Best Available, and add ROM availability filter buttons (SF Feature Request 2474989)

* Fix crash when removing last MAME executable directory in Directories window, prompt user if no executable or ROM path is set when closing the Directories window... read more

Posted by Andrew Burton 2009-04-21

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