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From: Stas Z <sta...@gm...> - 2005-09-29 15:24:56
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On 9/29/05, Stefan Potyra <da...@po...> wrote:
> Hi again,
>
> thanks for your fast replies.
> After hearing pros and cons to localization of the language files, I'd li=
ke to
> propose another solution for the ubuntu-package:
>
> I imported the patch from cvs[1] (and dropped some debug stuff in it) to
> support highlighting localized keywords and wrote a patch to have
> worldbuilder generate localized files[2].
>
> However before doing anything wrong again, I'd like to hear your opinions
> about this.
Cool, I will test you patches tonight (I'm in GMT+2)
Thanks, it's always nice to get patches alongside bug reports :-)
> [1]: This is slightly different then the cvs-version, I also needed to ch=
ange
> EditorWindos.py:402 from
>
> self.kwords =3D [L2U(_('Robot')), L2U(_('Wall')), L2U(_('Beepers')),
> L2U(_('Size'))]
>
> to
>
> self.kwords =3D [L2U(_('ROBOT')).title(), L2U(_('WALL')).title(),
> L2U(_('BEEPERS')).title(), L2U(_('SIZE')).title()]
Hmm, with a properly translated po file that won't be needed but it
could serve as a backup for partial translated po files :-)
Thanks,
Stas
--
A nation that continues year after year to spend more money on military def=
ense
than on programs of social uplift is approaching spiritual doom.
Martin Luther King, Jr.
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