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#4 3DStudioMesh Bug

open
nobody
None
5
2004-01-12
2004-01-12
No

There's a bug in the TGLX3DStudioMesh loader that
makes some models not to be rendered correctly.

This doesn't applies to all 3ds models however. Must find
out what operations in 3DSMax causes these problems

The only thing i know about the solution of this is that it
might be causes by something related to the "Local
Matrix" saved in the 3ds file.

Discussion

  • Markus Lüdin

    Markus Lüdin - 2004-01-12

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    user_id=36480

    Could you provide a link to a 3ds file that does not get
    rendered correctly?

     
  • Andreas Lago

    Andreas Lago - 2004-01-16

    Logged In: YES
    user_id=729712

    This one for example

    http://www.turbosquid.com/HTMLClient/FullPreview/FullPrevie
    w.cfm/ID/200325/Action/FullPreview

     

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