From: Jason M. <ko...@gm...> - 2008-09-15 18:44:56
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On Mon, Sep 15, 2008 at 10:44 AM, Camilla Berglund < cam...@gm...> wrote: > Branan Riley wrote: > > GLX supports extensions natively. You don't need a context to see what > > extensions are available, or to get the GLX entrypoints, IIRC. > > GLX extensions are not the same as OpenGL extensions. It doesn't make > any sense to retrieve GL extensions without a context, as at that > point the renderer hasn't been chosen yet. > > By the way, why not layer GLE on top of GLFW? What exactly do you mean by layering GLE on top of GLFW? Do you mean that GLE should be called by GLFW? I don't think that's such a good idea. I would like GLE to be something that can be used regardless of how one creates a context. Now, it's OK if GLFW called GLE on its own, but GLE should be exposed to the user in case they want to do special context creation stuff. |