From: Branan R. <br...@gm...> - 2008-09-08 01:36:55
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I have no idea why it's failing. The executable targets _should_ work fine, as far as I can tell. I'm probably just not seeing it. I'll look again tomorrow, maybe fresh eyes will help. For now, I've add a new CMake option to the GLSDK build system, so GLFW is diabled by default on all platforms, and can be enabled with -DGLSDK_GLFW=1. Branan |