From: Branan R. <br...@gm...> - 2008-09-02 22:03:00
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That's a difference in how CMake assumes libraries are named on Windows and Linux. on Linux, it's lib<name>.a on Windows, it's <name>.lib so on Windows, it needs to link against "libcunit" rather than just "cunit". This is actually CUnit's fault, not ours - It doesn't follow the standard naming conventions across platforms. Branan On Tue, Sep 2, 2008 at 2:58 PM, Orhun Birsoy <orh...@gm...> wrote: > the first two glm warnings are due to M_PI usage. It has to be cast to float. > the last glm warning is due to use of tan(). tanf() should have been used. > > I've already build the tests before, just not lately. I have CUnit is > already on my home machine. I am at work, I don't have CUnit here. > > Note that, under windows I had to change several build settings to > build the tests. I don't exactly remember but the library name was not > what glsdk was trying to link with. I think the CUnit Visual Studio > project generated "libcunit.lib" and glsdk was trying to link with > cunit.lib. I can provide a better explanation when I have access to my > home machine. > > -- > Orhun Birsoy > > ------------------------------------------------------------------------- > This SF.Net email is sponsored by the Moblin Your Move Developer's challenge > Build the coolest Linux based applications with Moblin SDK & win great prizes > Grand prize is a trip for two to an Open Source event anywhere in the world > http://moblin-contest.org/redirect.php?banner_id=100&url=/ > _______________________________________________ > Glsdk-devel mailing list > Gls...@li... > https://lists.sourceforge.net/lists/listinfo/glsdk-devel > |