From: Branan R. <br...@gm...> - 2008-09-02 14:39:18
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Awesome! If the ARB doesn't get their act together soon, I might end up putting a Windows partition back on my computer so I can work on GL3 stuff. I'm rapidly running out of excuses. Branan On Tue, Sep 2, 2008 at 6:06 AM, Camilla Berglund <cam...@gm...> wrote: > Hullo everyone, > > If I've missed some recent development making GLFW off-topic for this > list, then I'm sorry and you can ignore this. > > I've added partial WGL_ARB_create_context support to my personal > 2.x-lite branch[1] of GLFW, enough that you should be able to create > forward-compatible contexts. I don't have any means of testing this, > however. Feedback with and without patches is very welcome. > > [1] https://glfw.svn.sourceforge.net/viewvc/glfw/branches/2.x-lite/ > > Note that this branch uses CMake and lacks the deprecated thread, > texture, image and sleep support. I believe that, at least for now, > it's the branch most appropriate for GLSDK to use. > > Regards, > elmindreda (GLFW developer) > > ------------------------------------------------------------------------- > This SF.Net email is sponsored by the Moblin Your Move Developer's challenge > Build the coolest Linux based applications with Moblin SDK & win great prizes > Grand prize is a trip for two to an Open Source event anywhere in the world > http://moblin-contest.org/redirect.php?banner_id=100&url=/ > _______________________________________________ > Glsdk-devel mailing list > Gls...@li... > https://lists.sourceforge.net/lists/listinfo/glsdk-devel > |