From: H. H. <hen...@gm...> - 2008-08-29 11:40:33
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There are also other things where people could contribute to. Let me try to write a list of things to do: - a better build system, which would: * output libs into libs/ subdir and tests/ under subdir or similar * allow debug and release builds * build html, manpage etc. documentation from the DocBook files - help with Branan's shapelib - help with current mathlib issues ( http://sourceforge.net/tracker/?group_id=237607&atid=1103788) - writing the GLM API reference in DocBook format (i am currently working on this) - writing the SDK programming guide or at least designing it's contents - (low priority) someone who would collect all the decided coding conventions etc. pieces into a more coherent file - (low priority) updated and professionally looking website with a CMS On Fri, Aug 29, 2008 at 12:19 PM, <gl...@mo...> wrote: > > The reason why we haven't actually written tutorials is that nobody > > has actually showed interest yet. > > Hopefully we will get activity once GLFW gets GL3 update. > > Two more reasons: > -we still have no final decision if we use GLFW or not - we could assume > it will support OpenGL 3.0 eventually and temporarily make examples using > OpenGL 2.1 (using only what's in 3.0) > > -we still have no shader library (minimally it should provide one default > shader) - this is a minor problem, not an obstacle > > > Honestly if we had both I wouldn't write tutorials anyway, but I should be > "back in business" at the end of the year. Right now all I have is an old > laptop with Intel GPU (somewhere around GeForce 2). > > > ------------------------------------------------------------------------- > This SF.Net email is sponsored by the Moblin Your Move Developer's > challenge > Build the coolest Linux based applications with Moblin SDK & win great > prizes > Grand prize is a trip for two to an Open Source event anywhere in the world > http://moblin-contest.org/redirect.php?banner_id=100&url=/ > _______________________________________________ > Glsdk-devel mailing list > Gls...@li... > https://lists.sourceforge.net/lists/listinfo/glsdk-devel > -- Henri 'henux' Häkkinen |