From: Branan R. <br...@gm...> - 2008-08-25 19:16:09
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The ZLIB license is right here: http://zlib.net/zlib_license.html Just fix the file and copyright info for whatever you're using it for. Branan On Mon, Aug 25, 2008 at 12:07 PM, Henri Häkkinen <hen...@gm...> wrote: > Okay good. If anyone else does not have objections or points, can we > conclude we use the MIT license? Someone post a verbatim copy of the license > here so I can include it to my GLM sources, please. > > On Mon, Aug 25, 2008 at 9:57 PM, Jason McKesson <ko...@gm...> wrote: >> >> zlib (or generally, the MIT license) is usually my default open source >> license, so I'm fine with it. It's also compatible with libpng, glfw, >> and many other utility libraries we might be interested in using. >> >> On Mon, Aug 25, 2008 at 10:39 AM, Henri Häkkinen <hen...@gm...> >> wrote: >> > Yes indeed we need. >> > >> > I am fine with the zlib-like license. We could also make a modified >> > license >> > of our own, based on it. >> > >> > On Mon, Aug 25, 2008 at 7:21 PM, Branan Riley <br...@gm...> wrote: >> >> >> >> We've got several files in SVN now with a "TODO: license" line in the >> >> header. I think we need to decide on a license for the code. >> >> >> >> Normally I'm a GPL advocate, but in this case we need to be concerned >> >> with what's best for OpenGL, and I think the GPL is too restrictive in >> >> this case. The dynamic-linking requirement of the LGPL is also >> >> restrictive, especially for the math library (which needs to be >> >> higher-performance than dynamic linking allows). >> >> >> >> I think in this case the zlib/libpng license is a good choice, for a >> >> couple of reasons. >> >> >> >> 1) No usage restrictions. Anyone can use the code for anything. >> >> 2) Simple to read and understand. >> >> >> >> We don't need to decide this immediately, but we should do it soon. >> >> Hopefully we'll have all the baseline code (GLS, GLM, GLE, contexts, >> >> and textures) finished within a couple of weeks. I'd like to do a >> >> "preview release" of the SDK with just those libraries once they're >> >> ready. We definitely need a license figured out before then. >> >> >> >> Branan >> >> >> >> >> >> ------------------------------------------------------------------------- >> >> This SF.Net email is sponsored by the Moblin Your Move Developer's >> >> challenge >> >> Build the coolest Linux based applications with Moblin SDK & win great >> >> prizes >> >> Grand prize is a trip for two to an Open Source event anywhere in the >> >> world >> >> http://moblin-contest.org/redirect.php?banner_id=100&url=/ >> >> _______________________________________________ >> >> Glsdk-devel mailing list >> >> Gls...@li... >> >> https://lists.sourceforge.net/lists/listinfo/glsdk-devel >> > >> > >> > >> > -- >> > Henri 'henux' Häkkinen >> > >> > >> > >> > ------------------------------------------------------------------------- >> > This SF.Net email is sponsored by the Moblin Your Move Developer's >> > challenge >> > Build the coolest Linux based applications with Moblin SDK & win great >> > prizes >> > Grand prize is a trip for two to an Open Source event anywhere in the >> > world >> > http://moblin-contest.org/redirect.php?banner_id=100&url=/ >> > _______________________________________________ >> > Glsdk-devel mailing list >> > Gls...@li... >> > https://lists.sourceforge.net/lists/listinfo/glsdk-devel >> > >> > >> >> ------------------------------------------------------------------------- >> This SF.Net email is sponsored by the Moblin Your Move Developer's >> challenge >> Build the coolest Linux based applications with Moblin SDK & win great >> prizes >> Grand prize is a trip for two to an Open Source event anywhere in the >> world >> http://moblin-contest.org/redirect.php?banner_id=100&url=/ >> _______________________________________________ >> Glsdk-devel mailing list >> Gls...@li... >> https://lists.sourceforge.net/lists/listinfo/glsdk-devel > > > > -- > Henri 'henux' Häkkinen > > > ------------------------------------------------------------------------- > This SF.Net email is sponsored by the Moblin Your Move Developer's challenge > Build the coolest Linux based applications with Moblin SDK & win great > prizes > Grand prize is a trip for two to an Open Source event anywhere in the world > http://moblin-contest.org/redirect.php?banner_id=100&url=/ > _______________________________________________ > Glsdk-devel mailing list > Gls...@li... > https://lists.sourceforge.net/lists/listinfo/glsdk-devel > > |