From: H. H. <hen...@gm...> - 2008-08-25 19:06:52
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Okay good. If anyone else does not have objections or points, can we conclude we use the MIT license? Someone post a verbatim copy of the license here so I can include it to my GLM sources, please. On Mon, Aug 25, 2008 at 9:57 PM, Jason McKesson <ko...@gm...> wrote: > zlib (or generally, the MIT license) is usually my default open source > license, so I'm fine with it. It's also compatible with libpng, glfw, > and many other utility libraries we might be interested in using. > > On Mon, Aug 25, 2008 at 10:39 AM, Henri Häkkinen <hen...@gm...> > wrote: > > Yes indeed we need. > > > > I am fine with the zlib-like license. We could also make a modified > license > > of our own, based on it. > > > > On Mon, Aug 25, 2008 at 7:21 PM, Branan Riley <br...@gm...> wrote: > >> > >> We've got several files in SVN now with a "TODO: license" line in the > >> header. I think we need to decide on a license for the code. > >> > >> Normally I'm a GPL advocate, but in this case we need to be concerned > >> with what's best for OpenGL, and I think the GPL is too restrictive in > >> this case. The dynamic-linking requirement of the LGPL is also > >> restrictive, especially for the math library (which needs to be > >> higher-performance than dynamic linking allows). > >> > >> I think in this case the zlib/libpng license is a good choice, for a > >> couple of reasons. > >> > >> 1) No usage restrictions. Anyone can use the code for anything. > >> 2) Simple to read and understand. > >> > >> We don't need to decide this immediately, but we should do it soon. > >> Hopefully we'll have all the baseline code (GLS, GLM, GLE, contexts, > >> and textures) finished within a couple of weeks. I'd like to do a > >> "preview release" of the SDK with just those libraries once they're > >> ready. We definitely need a license figured out before then. > >> > >> Branan > >> > >> > ------------------------------------------------------------------------- > >> This SF.Net email is sponsored by the Moblin Your Move Developer's > >> challenge > >> Build the coolest Linux based applications with Moblin SDK & win great > >> prizes > >> Grand prize is a trip for two to an Open Source event anywhere in the > >> world > >> http://moblin-contest.org/redirect.php?banner_id=100&url=/ > >> _______________________________________________ > >> Glsdk-devel mailing list > >> Gls...@li... > >> https://lists.sourceforge.net/lists/listinfo/glsdk-devel > > > > > > > > -- > > Henri 'henux' Häkkinen > > > > > > ------------------------------------------------------------------------- > > This SF.Net email is sponsored by the Moblin Your Move Developer's > challenge > > Build the coolest Linux based applications with Moblin SDK & win great > > prizes > > Grand prize is a trip for two to an Open Source event anywhere in the > world > > http://moblin-contest.org/redirect.php?banner_id=100&url=/ > > _______________________________________________ > > Glsdk-devel mailing list > > Gls...@li... > > https://lists.sourceforge.net/lists/listinfo/glsdk-devel > > > > > > ------------------------------------------------------------------------- > This SF.Net email is sponsored by the Moblin Your Move Developer's > challenge > Build the coolest Linux based applications with Moblin SDK & win great > prizes > Grand prize is a trip for two to an Open Source event anywhere in the world > http://moblin-contest.org/redirect.php?banner_id=100&url=/ > _______________________________________________ > Glsdk-devel mailing list > Gls...@li... > https://lists.sourceforge.net/lists/listinfo/glsdk-devel > -- Henri 'henux' Häkkinen |