From: H. H. <hen...@gm...> - 2008-08-24 16:10:57
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Some thoughts about GLSDK packaging: - on Windows; we could distribute GLSDK as .zipped source package and a .msi installer - on Linux; as a source tarballs and debian packages - on Mac OSX: ??? We could split the GLSDK into parts, like this: - glsdk: the complete SDK, but without dev headers and dev docs - glsdk-dev: development libraries and headers - glsdk-doc: development documentation Also, we could offer an opportunity for the user to just download our libs as a separate packages: - glsdk-glm - glsdk-glm-dev - glsdk-glm-doc - glsdk-gls - glsdk-gls-dev - glsdk-gls-doc ... In this way, we allow our libraries to be used in hobby games, demos etc. Also, should we implement version numbering separate for the libs or just one version number for the complete SDK? -- Henri 'henux' Häkkinen |