Hello,
The GLM mathlib is now mostly done and ready. I submitted a patch written by
Vesa Tuomiaro which fixes the glmMatLookAt problem. Apidocs are also mostly
written too. I feel I would like to move on to something new now.
Some people in the OpenGL forums have requested us to do a C++ bindings to
the mathlib. While we agreed that the OpenGL SDK should be written in C, do
you think we should do something like this? I would be willing and
interested in doing this and I think I could get it working in a week or
two.
--
Henri 'henux' Häkkinen |