From: H. H. <hen...@gm...> - 2008-10-28 19:30:19
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Hello to you all. Our GLSDK project has now been up for two months. Our repository contains 33,388 lines of source code, consisting of three libraries. The math library is mostly done, except for the quaternion algebra code. Korval's code generator is up and running. Branan's shapelib is a good start. But things have been quiet for some time now... The communication in this mailing list has stopped. The IRC channel has been quiet for a long time and also the OpenGL forum on this project. The last commit was four weeks ago. The SDK is completely lacking the main thing we originally set up to do -- the tutorials, samples and documentation in general -- and nobody has been actively pushing in this area. The question arises: --- What is the future of the OpenGL SDK project? --- -- Henri Häkkinen |
From: Branan R. <br...@gm...> - 2008-10-28 19:42:11
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The GLX extension for GL3 was finally released, so I'm going to try and work with the GLFW people to get GL3 on Linux working. Once that's all set, I'll try to get shapelib finished (I've been waiting for GL3 support so I could make sure my rendering code in shapelib is GL3 compatible). Once that's all set, and I get a CMake template for example code in place, we can start soliciting example code from the community. Tutorials will need more cohesion than examples, so developing a plan for those needs to be high on the priority list at this point. With the drop of fixed functionality, lots of stuff needs to be explained before even a simple program can be run, making tutorial cohesion even more important. Branan On Tue, Oct 28, 2008 at 12:30 PM, Henri Häkkinen <hen...@gm...> wrote: > Hello to you all. > > Our GLSDK project has now been up for two months. Our repository contains > 33,388 lines of source code, consisting of three libraries. The math library > is mostly done, except for the quaternion algebra code. Korval's code > generator is up and running. Branan's shapelib is a good start. > > But things have been quiet for some time now... The communication in this > mailing list has stopped. The IRC channel has been quiet for a long time and > also the OpenGL forum on this project. The last commit was four weeks ago. > The SDK is completely lacking the main thing we originally set up to do -- > the tutorials, samples and documentation in general -- and nobody has been > actively pushing in this area. > > The question arises: > > --- What is the future of the OpenGL SDK project? --- > > -- > Henri Häkkinen > > > ------------------------------------------------------------------------- > This SF.Net email is sponsored by the Moblin Your Move Developer's challenge > Build the coolest Linux based applications with Moblin SDK & win great > prizes > Grand prize is a trip for two to an Open Source event anywhere in the world > http://moblin-contest.org/redirect.php?banner_id=100&url=/ > |
From: Camilla B. <cam...@gm...> - 2008-10-28 21:11:34
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Branan Riley wrote: > The GLX extension for GL3 was finally released, Oh? Yay! > so I'm going to try and work with the GLFW people to get > GL3 on Linux working. Looking into it now. Will try to get it done as soon as possible. Regards, elmindreda |
From: Branan R. <br...@gm...> - 2008-10-28 21:15:06
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>> The GLX extension for GL3 was finally released, > > Oh? Yay! > >> so I'm going to try and work with the GLFW people to get >> GL3 on Linux working. > > Looking into it now. Will try to get it done as soon as possible. OK. Let me know when it's working and I'll install the GL3 beta drivers from NVIDIA and test it out. Branan |
From: <gl...@mo...> - 2008-11-06 15:00:33
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You still have my support, but I will not be active until beginning of 2009. I will contribute C++ math library candidate and very likely one or two tech demos. Still, our main effort should now go towards tutorials. I think we need strong organisation of work here. What I propose: 1. Choose one person to be "leader of tutorial team" 2. Prepare a list of tutorials to be made - each one with short description of scope (list remains open) 3. Expose such list via web page Anyone could request to be assigned to selected tutorial(s). Once accepted by "leader", he would be officially assigned to tutorial. If he does not provide it withon month, tutorial is opened again. The most important thing is that someone has to take control of the process of implementing tutorials. If no one else would tae the position of "tutorial team leader", I could, but right now I don't have time for it. As soon as I get back home I would be happy to provide tutorials, too. |