Awesome!
If the ARB doesn't get their act together soon, I might end up putting
a Windows partition back on my computer so I can work on GL3 stuff.
I'm rapidly running out of excuses.
Branan
On Tue, Sep 2, 2008 at 6:06 AM, Camilla Berglund
<cam...@gm...> wrote:
> Hullo everyone,
>
> If I've missed some recent development making GLFW off-topic for this
> list, then I'm sorry and you can ignore this.
>
> I've added partial WGL_ARB_create_context support to my personal
> 2.x-lite branch[1] of GLFW, enough that you should be able to create
> forward-compatible contexts. I don't have any means of testing this,
> however. Feedback with and without patches is very welcome.
>
> [1] https://glfw.svn.sourceforge.net/viewvc/glfw/branches/2.x-lite/
>
> Note that this branch uses CMake and lacks the deprecated thread,
> texture, image and sleep support. I believe that, at least for now,
> it's the branch most appropriate for GLSDK to use.
>
> Regards,
> elmindreda (GLFW developer)
>
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