From: H. H. <hen...@gm...> - 2008-08-24 16:10:57
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Some thoughts about GLSDK packaging: - on Windows; we could distribute GLSDK as .zipped source package and a .msi installer - on Linux; as a source tarballs and debian packages - on Mac OSX: ??? We could split the GLSDK into parts, like this: - glsdk: the complete SDK, but without dev headers and dev docs - glsdk-dev: development libraries and headers - glsdk-doc: development documentation Also, we could offer an opportunity for the user to just download our libs as a separate packages: - glsdk-glm - glsdk-glm-dev - glsdk-glm-doc - glsdk-gls - glsdk-gls-dev - glsdk-gls-doc ... In this way, we allow our libraries to be used in hobby games, demos etc. Also, should we implement version numbering separate for the libs or just one version number for the complete SDK? -- Henri 'henux' Häkkinen |
From: Rick Y. <ri...@fi...> - 2008-08-25 20:02:08
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Henri Häkkinen wrote: > Some thoughts about GLSDK packaging: > > - on Windows; we could distribute GLSDK as .zipped source package and a > .msi installer I have a fair bit of experience with NSIS. I'd be willing to create Windows .exe installers, and it probably wouldn't be too difficult to have the installer offer to set up the proper command line and Visual Studio paths. (Maybe also an OSS IDE, like Code::Blocks?) > - on Linux; as a source tarballs and debian packages I know less about this, but it would be nice to maintain a Ubuntu package so that users could install the SDK straight through the package manager. (It would also be a source of cross-advertising.) I'd be willing to look into that as well, but I don't have Linux at my office, so if I'm in charge of the Linux package it may lag behind the Windows installer. -Rick- |
From: H. H. <hen...@gm...> - 2008-08-25 20:26:10
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Thank you for willingness to contribute. Packaging is not yet an issue, but we will perhaps contact you when the time is right. Paths for other IDEs besides MSVC is a good idea and we will probably have that too. On Mon, Aug 25, 2008 at 11:02 PM, Rick Yorgason <ri...@fi...> wrote: > Henri Häkkinen wrote: > > Some thoughts about GLSDK packaging: > > > > - on Windows; we could distribute GLSDK as .zipped source package and a > > .msi installer > > I have a fair bit of experience with NSIS. I'd be willing to create > Windows .exe installers, and it probably wouldn't be too difficult to > have the installer offer to set up the proper command line and Visual > Studio paths. (Maybe also an OSS IDE, like Code::Blocks?) > > > - on Linux; as a source tarballs and debian packages > > I know less about this, but it would be nice to maintain a Ubuntu > package so that users could install the SDK straight through the package > manager. (It would also be a source of cross-advertising.) I'd be > willing to look into that as well, but I don't have Linux at my office, > so if I'm in charge of the Linux package it may lag behind the Windows > installer. > > -Rick- > > ------------------------------------------------------------------------- > This SF.Net email is sponsored by the Moblin Your Move Developer's > challenge > Build the coolest Linux based applications with Moblin SDK & win great > prizes > Grand prize is a trip for two to an Open Source event anywhere in the world > http://moblin-contest.org/redirect.php?banner_id=100&url=/ > _______________________________________________ > Glsdk-devel mailing list > Gls...@li... > https://lists.sourceforge.net/lists/listinfo/glsdk-devel > -- Henri 'henux' Häkkinen |
From: Branan R. <br...@gm...> - 2008-08-25 20:28:14
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I've got a big enough hard drive I can install several Linux distributions to build packages with, if necessary. Branan On Mon, Aug 25, 2008 at 1:20 PM, Henri Häkkinen <hen...@gm...> wrote: > Thank you for willingness to contribute. Packaging is not yet an issue, but > we will perhaps contact you when the time is right. > > Paths for other IDEs besides MSVC is a good idea and we will probably have > that too. > > > On Mon, Aug 25, 2008 at 11:02 PM, Rick Yorgason <ri...@fi...> wrote: >> >> Henri Häkkinen wrote: >> > Some thoughts about GLSDK packaging: >> > >> > - on Windows; we could distribute GLSDK as .zipped source package and a >> > .msi installer >> >> I have a fair bit of experience with NSIS. I'd be willing to create >> Windows .exe installers, and it probably wouldn't be too difficult to >> have the installer offer to set up the proper command line and Visual >> Studio paths. (Maybe also an OSS IDE, like Code::Blocks?) >> >> > - on Linux; as a source tarballs and debian packages >> >> I know less about this, but it would be nice to maintain a Ubuntu >> package so that users could install the SDK straight through the package >> manager. (It would also be a source of cross-advertising.) I'd be >> willing to look into that as well, but I don't have Linux at my office, >> so if I'm in charge of the Linux package it may lag behind the Windows >> installer. >> >> -Rick- >> >> ------------------------------------------------------------------------- >> This SF.Net email is sponsored by the Moblin Your Move Developer's >> challenge >> Build the coolest Linux based applications with Moblin SDK & win great >> prizes >> Grand prize is a trip for two to an Open Source event anywhere in the >> world >> http://moblin-contest.org/redirect.php?banner_id=100&url=/ >> _______________________________________________ >> Glsdk-devel mailing list >> Gls...@li... >> https://lists.sourceforge.net/lists/listinfo/glsdk-devel > > > > -- > Henri 'henux' Häkkinen > > > ------------------------------------------------------------------------- > This SF.Net email is sponsored by the Moblin Your Move Developer's challenge > Build the coolest Linux based applications with Moblin SDK & win great > prizes > Grand prize is a trip for two to an Open Source event anywhere in the world > http://moblin-contest.org/redirect.php?banner_id=100&url=/ > _______________________________________________ > Glsdk-devel mailing list > Gls...@li... > https://lists.sourceforge.net/lists/listinfo/glsdk-devel > > |