Good day. I got the AirBlast game to compile and work in Lazarus.
GLScene Version : v1.1_March_2011_SVN_revision_5593
Lazarus : 0.9.30
Note that I had to make same changes to GLScene and FMOD files.
GetKFSegment - default return values not valid
FMOD_Load - not loading procedures from DLL
PictureRegisteredFormats.pas AV with "Use debug DCUs"
You can download the file here (could not attach to the post). Hope it can help somebody. Note so far, the only flaw I see
is the mini aircraft is shown in black and not white as original game and the tutorial rings does not light up. Otherwise all seems to work correct.
I'll look at your changes. Thanks.
Log in to post a comment.
Sign up for the SourceForge newsletter:
You seem to have CSS turned off.
Please don't fill out this field.