GlowVisualize Code
Status: Alpha
Brought to you by:
njinzu
| File | Date | Author | Commit |
|---|---|---|---|
| GloDataDefs | 2012-10-19 | njinzu | [r32] - General cleanup on the f# front |
| Lexp | 2013-08-12 | njinzu | [r33] - Sweep up some late changes in the club drivers, |
| PatternSim | 2013-09-17 | njinzu | [r37] - Tune bodypart lenghts to more realistic values |
| Serial | 2013-08-12 | njinzu | [r33] - Sweep up some late changes in the club drivers, |
| WindowsApplication1 | 2010-07-26 | njinzu | [r2] - Add base editor |
| readme.txt | 2013-08-12 | njinzu | [r33] - Sweep up some late changes in the club drivers, |
EffectGenerator =============== EffectGenerator is a sequencer-like program that will let you create glo-club programs. The programs are created for separate clubs on a timeline. With actual clubs connected you can also simulate the program right away. Export to glo-club format is also possible. I am in the process of creating my own hardware variant of gloclubs that are operated via RF. I will not work on this tool much until that is finished. Meanwhile, feel free to play around with it. Feedback and bug reports are always welcome! - You will need to install the .NET 3.5 runtime. You can get it from Microsoft at http://www.microsoft.com/en-us/download/details.aspx?id=25150 - There is a summary of the most important commands in the about box. - The COM port control does not have a lot of error checking yet, so be sure to save before simulating! - I currently use the main UI thread to do the simulation. So the whole app blocks until that is completely done! Njin-Zu Chen 25-Oct-2012