Okay number 8 is out. Only a couple of changes for this one, firstly, I've tidied up the makefile, so while it still isn't the piece of magic that is ./config - make - make install it is getting closer.
Secondly, I have ditched the idea of writing my own library for playing with the video and sound. Instead I have included the libavcodec library. I am still merging it into the code base so here we go.... read more
The sixth release of GLNLinear is out, still very early but starting to take shape.
okay 0.0.5 has been released. It looks better than the original and there have been some changes, namely the move from wxWindows-2.2.9 to wxWindows-2.4.
I have managed to get access to a Capture card and will start working on DV capture asap, at the same time I am still working on getting the Timeline widget working properly.
Theres a long way to go yet but you gotta start somewhere right?
This is the initial package release for GLNLinear, a Non-Linear editor, it is in the very early stages of development, and this is to get the ball rolling.
While development of GLNLinear continues I have put up the GLNLinear site at http://glnlinear.sourceforge.net. This will not only be the home site for the GLNLinear project but also a gathering togethor of resources, reviews and tutorials for the multi-media development area. The site is continuing to evolve so come along and drop us a line with your comments or ideas.
GLNLINEAR is a Non-Linear Editing Suite that will run on Linux using the wxWindows framework. At the moment things are only in the planning stage but some code has been written and I hope to be able to present something like a 0.1 release in the next couple of months.
While your waiting why don't you check out KDENLIVE, they are a KDE based group developing something very similar. They have just released their first package and look like doing good things.