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Implementation of FFGL Source saving and loading from XML configuration.

Improved dialog for FreeframeGL source creation
(+ same improvements applied to Algorithm Source creation dialog)

bruno.herbelin@gmail.com 2013-10-06

changed /trunk/src/AlgorithmSelectionDialog.cpp
changed /trunk/src/AlgorithmSelectionDialog.ui
changed /trunk/src/FFGLSource.h
changed /trunk/src/FFGLSourceCreationDialog.cpp
changed /trunk/src/FFGLSourceCreationDialog.h
changed /trunk/src/FFGLSourceCreationDialog.ui
changed /trunk/src/PropertyBrowser.cpp
changed /trunk/src/RenderingManager.cpp
changed /trunk/src/RenderingManager.h
changed /trunk/src/SourceDisplayWidget.cpp
changed /trunk/src/glmixer.cpp
/trunk/src/AlgorithmSelectionDialog.cpp Diff Switch to side-by-side view
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/trunk/src/AlgorithmSelectionDialog.ui Diff Switch to side-by-side view
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/trunk/src/FFGLSource.h Diff Switch to side-by-side view
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/trunk/src/FFGLSourceCreationDialog.cpp Diff Switch to side-by-side view
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/trunk/src/FFGLSourceCreationDialog.h Diff Switch to side-by-side view
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/trunk/src/FFGLSourceCreationDialog.ui Diff Switch to side-by-side view
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/trunk/src/PropertyBrowser.cpp Diff Switch to side-by-side view
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/trunk/src/RenderingManager.cpp Diff Switch to side-by-side view
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/trunk/src/RenderingManager.h Diff Switch to side-by-side view
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/trunk/src/SourceDisplayWidget.cpp Diff Switch to side-by-side view
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/trunk/src/glmixer.cpp Diff Switch to side-by-side view
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