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Changed the Filtering category (controlled by 'disable filter' option) to be only related to the image processing filters. Color operations (brightness, hur, threshold, etc) are now always available, even in the simplified GLSL rendering code. This is apparently well supported by Jean's Mac (for which this option 'disable filter' was made)

bruno.herbelin@gmail.com 2012-09-07

changed /trunk/shaders/imageProcessing_fragment.glsl
changed /trunk/shaders/imageProcessing_fragment_simplified.glsl
changed /trunk/src/Source.cpp
changed /trunk/src/SourcePropertyBrowser.cpp
/trunk/shaders/imageProcessing_fragment.glsl Diff Switch to side-by-side view
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/trunk/shaders/imageProcessing_fragment_simplified.glsl Diff Switch to side-by-side view
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/trunk/src/Source.cpp Diff Switch to side-by-side view
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/trunk/src/SourcePropertyBrowser.cpp Diff Switch to side-by-side view
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