| Commit | Date | |
|---|---|---|
| 2010-02-27 18:12:15 | Tree | |
|
[r52]
by
bruno.herbelin
Implemented LAYERS VIEW (and the needed depth information in the source and View classes). This pointed out a bug in the selection of the (top most) current view ; therefore the introduction of the reverseSourceSet which sorts the sources in opposite order. |
2010-02-26 23:25:48 | Tree |
|
[r51]
by
bruno.herbelin
Implemented blending options: this required to introduce GLEW dependency under MSWindows (non-basic OpenGL functions), therefore the several changes in common.h and qmake file. |
2010-02-26 16:31:33 | Tree |
|
[r50]
by
bruno.herbelin
OpenGL optimizations (from RED BOOK). Most important is the use of glSubTexture2D to replace faster the content of a texture instead of glTexture2D which creates a new one. |
2010-02-16 23:59:50 | Tree |
|
[r49]
by
bruno.herbelin
Bug fix in the zoom, changed SOURCE_UNIT to smaller value (better for projection), and implemented zoom best fit for Mixing View. |
2010-02-16 23:18:52 | Tree |
|
[r48]
by
bruno.herbelin
Cmake feature; read the SVN repository HEAD revision and use it to show the revision number in the program. |
2010-02-15 22:11:37 | Tree |
| 2010-02-15 21:26:38 | Tree | |
|
[r46]
by
bruno.herbelin
Made code compatible under Windows (GL_EXT_framebuffer_blit not in glext.h) by using Qt v4.6. + cleaned include dependency on the way. |
2010-02-14 20:56:19 | Tree |
|
[r45]
by
bruno.herbelin
Implemented capture of rendering output (+ create source and save to file). Added proper icons for source related actions and modified the menu a bit. |
2010-02-14 15:52:53 | Tree |
|
[r44]
by
bruno.herbelin
Implemented loopback Rendering output as source. It works with fbo and (if available) blitting of the fbo texture (to be fast). |
2010-02-14 12:09:31 | Tree |