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Commit Date  
[r51] by bruno.herbelin

Implemented blending options: this required to introduce GLEW dependency under MSWindows (non-basic OpenGL functions), therefore the several changes in common.h and qmake file.

2010-02-26 16:31:33 Tree
[r50] by bruno.herbelin

OpenGL optimizations (from RED BOOK). Most important is the use of glSubTexture2D to replace faster the content of a texture instead of glTexture2D which creates a new one.

2010-02-16 23:59:50 Tree
[r49] by bruno.herbelin

Bug fix in the zoom, changed SOURCE_UNIT to smaller value (better for projection), and implemented zoom best fit for Mixing View.

2010-02-16 23:18:52 Tree
[r48] by bruno.herbelin

Cmake feature; read the SVN repository HEAD revision and use it to show the revision number in the program.

2010-02-15 22:11:37 Tree
[r47] by bruno.herbelin

Implemented GUI information for Capture and Rendering sources.

2010-02-15 21:26:38 Tree
[r46] by bruno.herbelin

Made code compatible under Windows (GL_EXT_framebuffer_blit not in glext.h) by using Qt v4.6. + cleaned include dependency on the way.

2010-02-14 20:56:19 Tree
[r45] by bruno.herbelin

Implemented capture of rendering output (+ create source and save to file). Added proper icons for source related actions and modified the menu a bit.

2010-02-14 15:52:53 Tree
[r44] by bruno.herbelin

Implemented loopback Rendering output as source. It works with fbo and (if available) blitting of the fbo texture (to be fast).

2010-02-14 12:09:31 Tree
[r43] by bruno.herbelin

Implemented mouse double click event

2010-02-14 00:11:50 Tree
[r42] by bruno.herbelin

BIG OPENGL CLEANING: the manipulation view is not a ViewRenderWidget which implements the view changing mechanism, the OutputRenderWindow is now a OutputRenderWidget which implements the FBO blit extension, + many OpenGL and QGLWidget optimizations.

2010-02-13 23:54:45 Tree
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