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Commit Date  
[r450] by bruno.herbelin@gmail.com

Enable user to attach / detach a shared memory source from property browser.

2011-08-07 23:20:29 Tree
[r449] by bruno.herbelin@gmail.com

Uniformization of glTexture2D internal format to GL_RGBA8 for GPU efficiency.
Specified external data type to GL_UNSIGNED_INT_8_8_8_8_REV when possible for optimization.

2011-08-07 23:13:45 Tree
[r448] by bruno.herbelin@gmail.com

Implementation of SHARED MEMORY sources & save/load in glm files.
+ Integration of Qt Exceptions for instanciation of EVERY source types.
- suppression of MixSource files.

2011-08-07 22:56:50 Tree
[r447] by bruno.herbelin@gmail.com

Creation of dialogs and actions for shared memory source.
Bug fix in Algorithm source and clean-up code of Algorithm Selection dialog.
Bug fix Camera dialog.
+ Qt cosmetics on other uis ('buddies' in dialogs).

2011-08-06 00:41:50 Tree
[r446] by bruno.herbelin@gmail.com

Fixed OpencvSource for Linux.

2011-08-04 18:06:17 Tree
[r445] by bruno.herbelin@gmail.com

Fixed Removing sources bug.

2011-08-04 18:05:00 Tree
[r444] by bruno.herbelin@gmail.com

Implemented global list of existing opencv sources in OpencvSource
This allows to check easily if a source with a camera index already exists. Changed Rendering manager and Camera dialog preview accordingly.

2011-08-04 15:43:08 Tree
[r443] by bruno.herbelin

Fixed compilation issue with GLEW for WIN32.

2011-08-04 10:36:17 Tree
[r442] by bruno.herbelin@gmail.com

Using CPack to create OSX bundle; bug fix.

2011-08-03 11:15:27 Tree
[r441] by bruno.herbelin@gmail.com

Using CPACK to create OSX bundle.
add osx bundle files

2011-08-03 11:07:11 Tree
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