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Commit Date  
[r40] by bruno.herbelin

BIG RE-DESIGN; in order to improve performances, the rendering of every sources (loop over all video textures) is now done ONCE, and the mixing rexult is rendered on the fly into an FBO. This FBO is then displayed as a simple texture in the OutputRenderWindow (which is extremely fast, even more with the FBO blit GL extension). To makes things simpler, the RenderingManager is now dealing with the rendering and the sources, and the views are only procedures used to know how to show the manipulation view.

2010-02-11 23:47:58 Tree
[r39] by bruno.herbelin

Bug fix in the management of selection std::map

2010-02-08 20:24:48 Tree
[r38] by bruno.herbelin

Changed icons (previous had copyright) and added a ToolBar.

2010-02-07 21:09:39 Tree
[r37] by bruno.herbelin

oops; finishing up last commit.

2010-02-07 18:39:28 Tree
[r36] by bruno.herbelin

Bug fix (reset modelview by default for every GLRenderWidget to avoid forgetting to do it !)

2010-02-07 17:41:43 Tree
[r35] by bruno.herbelin

Implemented multiple files loading + icons and menu cosmetics.

2010-02-07 17:31:40 Tree
[r34] by bruno.herbelin@gmail.com

Edited wiki page through web user interface.

2010-02-06 11:33:07 Tree
[r33] by bruno.herbelin@gmail.com

Edited wiki page through web user interface.

2010-02-06 11:30:37 Tree
[r32] by bruno.herbelin@gmail.com

Creation of a screenshot section of the WIKI

2010-02-06 11:28:06 Tree
[r31] by bruno.herbelin@gmail.com

Edited wiki page through web user interface.

2010-02-06 11:23:07 Tree
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