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Implementation of snapshot departure and destination, with animation. Decision to use circular icons to represent snapshots (to avoid confusion with actual rendering frame).

brunoherbelin 2018-02-16

changed /trunk/src/CaptureSource.cpp
changed /trunk/src/CaptureSource.h
changed /trunk/src/SnapshotManager.cpp
changed /trunk/src/SnapshotManager.h
changed /trunk/src/SnapshotManagerWidget.cpp
changed /trunk/src/SnapshotManagerWidget.ui
changed /trunk/src/SnapshotView.cpp
changed /trunk/src/SnapshotView.h
changed /trunk/src/ViewRenderWidget.cpp
changed /trunk/src/glmixer.cpp
/trunk/src/CaptureSource.cpp Diff Switch to side-by-side view
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/trunk/src/CaptureSource.h Diff Switch to side-by-side view
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/trunk/src/SnapshotManager.cpp Diff Switch to side-by-side view
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/trunk/src/SnapshotManager.h Diff Switch to side-by-side view
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/trunk/src/SnapshotManagerWidget.cpp Diff Switch to side-by-side view
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/trunk/src/SnapshotManagerWidget.ui Diff Switch to side-by-side view
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/trunk/src/SnapshotView.cpp Diff Switch to side-by-side view
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/trunk/src/SnapshotView.h Diff Switch to side-by-side view
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/trunk/src/ViewRenderWidget.cpp Diff Switch to side-by-side view
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/trunk/src/glmixer.cpp Diff Switch to side-by-side view
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