Menu

Commit [r1481]  Maximize  Restore  History

Implementation of generic Image Atlas to keep maps of textures in GPU

RAM. Integration of Atlas into Basket Source for no limitation of image
count and dimensions.

brunoherbelin 2017-09-07

changed /trunk/src/BasketSource.cpp
changed /trunk/src/BasketSource.h
changed /trunk/src/CMakeLists.txt
added /trunk/src/ImageAtlas.cpp
added /trunk/src/ImageAtlas.h
changed /trunk/src/ViewRenderWidget.h
changed /trunk/src/glmixer.cpp
changed /trunk/src/glmixer.h
/trunk/src/BasketSource.cpp Diff Switch to side-by-side view
Loading...
/trunk/src/BasketSource.h Diff Switch to side-by-side view
Loading...
/trunk/src/CMakeLists.txt Diff Switch to side-by-side view
Loading...
/trunk/src/ImageAtlas.cpp Diff Switch to side-by-side view
Loading...
/trunk/src/ImageAtlas.h Diff Switch to side-by-side view
Loading...
/trunk/src/ViewRenderWidget.h Diff Switch to side-by-side view
Loading...
/trunk/src/glmixer.cpp Diff Switch to side-by-side view
Loading...
/trunk/src/glmixer.h Diff Switch to side-by-side view
Loading...
MongoDB Logo MongoDB