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Commit [r1383]  Maximize  Restore  History

Fixed image inversion of ShaderToy and update of ShaderToy syntax to

accept 'texture' function (new version) instead of texture2D (old).

brunoherbelin 2017-07-01

changed /trunk/FreeFramePlugins/FreeFrameFragmentCodePlugin/FreeFrameFragmentCodePlugin.cpp
changed /trunk/FreeFramePlugins/FreeFrameFragmentCodePlugin/FreeFrameShadertoyEffect.cpp
changed /trunk/opengl.qrc
changed /trunk/shaders/effect/Bokeh disc.glsl
changed /trunk/shaders/effect/CRT.glsl
changed /trunk/shaders/effect/DawnBringer 4bit.glsl
changed /trunk/shaders/effect/anaglyphic.glsl
changed /trunk/shaders/effect/bloom.glsl
changed /trunk/shaders/effect/bloompaint.glsl
changed /trunk/shaders/effect/chromatic aberation.glsl
changed /trunk/shaders/effect/cubify.glsl
changed /trunk/shaders/effect/fisheye.glsl
changed /trunk/shaders/effect/kaleidoscope.glsl
changed /trunk/shaders/effect/noise distortion.glsl
changed /trunk/shaders/effect/quadmirror.glsl
changed /trunk/shaders/effect/stripes.glsl
changed /trunk/shaders/effect/vignette.glsl
added /trunk/shaders/source/baba.glsl
changed /trunk/shaders/source/bubble.glsl
changed /trunk/shaders/source/cloud.glsl
changed /trunk/shaders/source/sea.glsl
changed /trunk/shaders/source/star nest.glsl
changed /trunk/src/GLSLSyntaxHighlighter.cpp
/trunk/FreeFramePlugins/FreeFrameFragmentCodePlugin/FreeFrameFragmentCodePlugin.cpp Diff Switch to side-by-side view
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/trunk/FreeFramePlugins/FreeFrameFragmentCodePlugin/FreeFrameShadertoyEffect.cpp Diff Switch to side-by-side view
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/trunk/opengl.qrc Diff Switch to side-by-side view
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/trunk/shaders/effect/Bokeh disc.glsl Diff Switch to side-by-side view
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/trunk/shaders/effect/CRT.glsl Diff Switch to side-by-side view
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/trunk/shaders/effect/DawnBringer 4bit.glsl Diff Switch to side-by-side view
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/trunk/shaders/effect/anaglyphic.glsl Diff Switch to side-by-side view
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/trunk/shaders/effect/bloom.glsl Diff Switch to side-by-side view
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/trunk/shaders/effect/bloompaint.glsl Diff Switch to side-by-side view
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/trunk/shaders/effect/chromatic aberation.glsl Diff Switch to side-by-side view
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/trunk/shaders/effect/cubify.glsl Diff Switch to side-by-side view
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/trunk/shaders/effect/fisheye.glsl Diff Switch to side-by-side view
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/trunk/shaders/effect/kaleidoscope.glsl Diff Switch to side-by-side view
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/trunk/shaders/effect/noise distortion.glsl Diff Switch to side-by-side view
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/trunk/shaders/effect/quadmirror.glsl Diff Switch to side-by-side view
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/trunk/shaders/effect/stripes.glsl Diff Switch to side-by-side view
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/trunk/shaders/effect/vignette.glsl Diff Switch to side-by-side view
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/trunk/shaders/source/baba.glsl Diff Switch to side-by-side view
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/trunk/shaders/source/bubble.glsl Diff Switch to side-by-side view
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/trunk/shaders/source/cloud.glsl Diff Switch to side-by-side view
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/trunk/shaders/source/sea.glsl Diff Switch to side-by-side view
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/trunk/shaders/source/star nest.glsl Diff Switch to side-by-side view
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/trunk/src/GLSLSyntaxHighlighter.cpp Diff Switch to side-by-side view
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