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File Date Author Commit
 Debug 2010-10-16 bonesthecoder [r1]
 GL 2010-10-16 bonesthecoder [r1]
 old 2010-10-16 bonesthecoder [r1]
 GLAUX.LIB 2010-10-16 bonesthecoder [r1]
 GLMaze3.aps 2010-10-16 bonesthecoder [r1]
 GLMaze3.ico 2010-10-16 bonesthecoder [r1]
 GLMaze3.rc 2010-10-16 bonesthecoder [r1]
 GLMaze3.vcproj 2010-10-16 bonesthecoder [r1]
 GLMaze3.vcproj.ANTONPORTABLE.Anton.user 2010-10-16 bonesthecoder [r1]
 GLMaze3_2010-10-16.rar 2010-10-16 bonesthecoder [r1]
 ReadMe.txt 2010-10-16 bonesthecoder [r1]
 TODO.txt 2010-10-16 bonesthecoder [r1]
 camera.cpp 2010-10-16 bonesthecoder [r1]
 camera.h 2010-10-16 bonesthecoder [r1]
 collisions.cpp 2010-10-16 bonesthecoder [r1]
 collisions.h 2010-10-16 bonesthecoder [r1]
 engine.cpp 2010-10-16 bonesthecoder [r1]
 engine.h 2010-10-16 bonesthecoder [r1]
 global.h 2010-10-16 bonesthecoder [r1]
 main.cpp 2010-10-16 bonesthecoder [r1]
 main.h 2010-10-16 bonesthecoder [r1]
 resource.h 2010-10-16 bonesthecoder [r1]
 small.ico 2010-10-16 bonesthecoder [r1]
 stdafx.cpp 2010-10-16 bonesthecoder [r1]
 stdafx.h 2010-10-16 bonesthecoder [r1]
 targetver.h 2010-10-16 bonesthecoder [r1]
 vector.cpp 2010-10-16 bonesthecoder [r1]
 vector.h 2010-10-16 bonesthecoder [r1]
 vector2.cpp 2010-10-16 bonesthecoder [r1]
 vector2.h 2010-10-16 bonesthecoder [r1]

Read Me

========================================================================
    WIN32 APPLICATION : GLMaze3 Project Overview
========================================================================

AppWizard has created this GLMaze3 application for you.

This file contains a summary of what you will find in each of the files that
make up your GLMaze3 application.


GLMaze3.vcproj
    This is the main project file for VC++ projects generated using an Application Wizard.
    It contains information about the version of Visual C++ that generated the file, and
    information about the platforms, configurations, and project features selected with the
    Application Wizard.

GLMaze3.cpp
    This is the main application source file.

/////////////////////////////////////////////////////////////////////////////
AppWizard has created the following resources:

GLMaze3.rc
    This is a listing of all of the Microsoft Windows resources that the
    program uses.  It includes the icons, bitmaps, and cursors that are stored
    in the RES subdirectory.  This file can be directly edited in Microsoft
    Visual C++.

Resource.h
    This is the standard header file, which defines new resource IDs.
    Microsoft Visual C++ reads and updates this file.

GLMaze3.ico
    This is an icon file, which is used as the application's icon (32x32).
    This icon is included by the main resource file GLMaze3.rc.

small.ico
    This is an icon file, which contains a smaller version (16x16)
    of the application's icon. This icon is included by the main resource
    file GLMaze3.rc.

/////////////////////////////////////////////////////////////////////////////
Other standard files:

StdAfx.h, StdAfx.cpp
    These files are used to build a precompiled header (PCH) file
    named GLMaze3.pch and a precompiled types file named StdAfx.obj.

/////////////////////////////////////////////////////////////////////////////
Other notes:

AppWizard uses "TODO:" comments to indicate parts of the source code you
should add to or customize.

/////////////////////////////////////////////////////////////////////////////