This is related to the Template code problem
I'm building out of XCode, and the window is coming up fine, but again, I can't interact with it. Is there a switch in XCode that will work around it? or should I grab that bundle.sh script. If so, how can I automate that step? and will it still run fine with the build&run button?
That did it perfectly!
Bless your little cotton socks
If you're using Xcode, then make sure you create a Carbon Application project. This will automatically create an application bundle for you.
Also, to link your application, you will need to have the AGL, Carbon and OpenGL bundles in the External Frameworks folder of your project view.
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