any body would like to consider C++ Builder in Game Programming
Well. I don't have much experience with BC++ except for the command line tool, and from what I gather, it is not the best optimizing compiler in the world (worse then MSVC++ and alot worse than GCC).
However, if you intend to develop a game that does not need 100% CPU utilization (say, the graphics card may be the bottleneck), I don't see why you can't use BC++.
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