Question regarding glCreateProgram return value of 0

Using GLFW
  • pcapp

    pcapp - 2013-06-14


    I am using GLFW 3.0.1 and Google's Angle Project to create an Open GL ES 2.0 context on my Windows 7 machine. It looks like the context is being created successfully, but when I call glCreateProgram, it returns a value of 0. The following URL leads to a pastebin of the code:

    Does my use of GLFW look correct in the above code? I am new to GLFW, so I first wanted to rule out that I am doing something incorrect with it. I am also new to OpenGL ES 2.0, so the likelihood I am doing something wonky is high, too.

    At any rate, I appreciate any help!

  • Camilla Löwy

    Camilla Löwy - 2013-06-14

    You are asking for an OpenGL ES 1.1 context, as you're not setting the desired version.

  • pcapp

    pcapp - 2013-06-14

    Adding the following lines

    glfwWindowHint(GLFW_CONTEXT_VERSION_MAJOR, 2);
    glfwWindowHint(GLFW_CONTEXT_VERSION_MINOR, 0);

    after the original glfwWindowHint call yielded the same results.

    I will poke around and ensure my setup is correct.

  • Camilla Löwy

    Camilla Löwy - 2013-06-16

    Check your context strings.


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