I am using GLFW 3.0.1 and Google's Angle Project to create an Open GL ES 2.0 context on my Windows 7 machine. It looks like the context is being created successfully, but when I call glCreateProgram, it returns a value of 0. The following URL leads to a pastebin of the code: http://pastebin.com/FLgvaiHH
Does my use of GLFW look correct in the above code? I am new to GLFW, so I first wanted to rule out that I am doing something incorrect with it. I am also new to OpenGL ES 2.0, so the likelihood I am doing something wonky is high, too.
At any rate, I appreciate any help!
You are asking for an OpenGL ES 1.1 context, as you're not setting the desired version.
Adding the following lines
after the original glfwWindowHint call yielded the same results.
I will poke around and ensure my setup is correct.
Check your context strings.
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