|
From: Charles M. <cm...@in...> - 2005-10-21 13:58:12
|
Fixed in the attached. Let me know if you run into any more issues. FYI, glGenBuffers is there with the OpenGL 1.5 support. I looked at it and I think it was already corrected. You may want to look into using these functions instead, hence drop the "ARB" suffix. - Charlie Leonard "paniq" Ritter wrote: > glMapBufferARB isnt the problem, and i do not need the map functions for > now. > > however glGenBufferARB is wrongly implemented. at the moment it needs 2 > parameters and treats parameter 2 as an input parameter, when its > actually an output parameter. > > On Thu, 2005-10-20 at 17:04 -0500, Charles Moad wrote: > >>Well, it's all there except glMapBufferARB. This is due the > > fact the method returns a void pointer. How to handle void pointers > is a tricky subject in python. It is doable when you know the length > of the data, but at first glance at this function it is not obvious > how to get this length. It would help greatly if you could send a > sample block of code using these methods. I could probably add this > functionality fairly fast then. > |