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From: Charles M. <cm...@in...> - 2005-10-20 22:11:06
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Well, it's all there except glMapBufferARB. This is due the fact the method returns a void pointer. How to handle void pointers is a tricky subject in python. It is doable when you know the length of the data, but at first glance at this function it is not obvious how to get this length. It would help greatly if you could send a sample block of code using these methods. I could probably add this functionality fairly fast then. - Charlie On Oct 20, 2005, at 4:21 PM, Leonard "paniq" Ritter wrote: > how can ARB_vertex_buffer_object not be implemented!? > > neither glewpy nor pyopengl are wrapping it, and in my eyes it seems > fairly easy. when are you going to do this? > > i am currently writing a demo engine framework that makes strong > use of > most recent extensions, and VBO's are on the market for quite a while. > please make this work. > > -- > -- leonard "paniq" ritter > -- http://www.mjoo.org > -- http://www.paniq.org > > > > > ------------------------------------------------------- > This SF.Net email is sponsored by: > Power Architecture Resource Center: Free content, downloads, > discussions, > and more. http://solutions.newsforge.com/ibmarch.tmpl > _______________________________________________ > Glewpy-users mailing list > Gle...@li... > https://lists.sourceforge.net/lists/listinfo/glewpy-users > |